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K-12 Educational Game Market, Global Outlook and Forecast 2024-2030

K-12 Educational Game Market, Global Outlook and Forecast 2024-2030

  • Category:Energy and Natural Resources
  • Published on : 18 June 2024
  • Pages :60
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  • Report Code:SMR-7962403
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K12 Educational Game Market Size, Share 2024


The global K-12 Educational Game market was valued at US$ million in 2023 and is projected to reach US$ million by 2030, at a CAGR of % during the forecast period. The influence of COVID-19 and the Russia-Ukraine War were considered while estimating market sizes.

The U.S. Market is Estimated at $ Million in 2023, While China is to reach $ Million.

Cloud-Based Segment to Reach $ Million by 2030, with a % CAGR in next six years.

The global key manufacturers of K-12 Educational Game include Microsoft, Osmo, Nintendo, Designing Digitally, KDE Community, Banzai Labs, BrainQuake, Filament Games and Gameloft, etc. in 2023, the global top five players have a share approximately % in terms of revenue.

This report aims to provide a comprehensive presentation of the global market for K-12 Educational Game, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding K-12 Educational Game. This report contains market size and forecasts of K-12 Educational Game in global, including the following market information:

Global K-12 Educational Game Market Revenue, 2020-2024, 2025-2030, ($ millions)

Global top five companies in 2023 (%)

We surveyed the K-12 Educational Game companies, and industry experts on this industry, involving the revenue, demand, product type, recent developments and plans, industry trends, drivers, challenges, obstacles, and potential risks.

Total Market by Segment:

Global K-12 Educational Game Market, by Type, 2020-2024, 2025-2030 ($ millions)

Global K-12 Educational Game Market Segment Percentages, by Type, 2023 (%)

Cloud-Based

On-Premises

Global K-12 Educational Game Market, by Application, 2020-2024, 2025-2030 ($ millions)

Global K-12 Educational Game Market Segment Percentages, by Application, 2023 (%)

Memory Skills

Counting Skills

Word Skills

Language Skills

Others

Global K-12 Educational Game Market, By Region and Country, 2020-2024, 2025-2030 ($ Millions)

Global K-12 Educational Game Market Segment Percentages, By Region and Country, 2023 (%)

North America

US

Canada

Mexico

Europe

Germany

France

U.K.

Italy

Russia

Nordic Countries

Benelux

Rest of Europe

Asia

China

Japan

South Korea

Southeast Asia

India

Rest of Asia

South America

Brazil

Argentina

Rest of South America

Middle East & Africa

Turkey

Israel

Saudi Arabia

UAE

Rest of Middle East & Africa

Competitor Analysis

The report also provides analysis of leading market participants including:

Key companies K-12 Educational Game revenues in global market, 2020-2024 (estimated), ($ millions)

Key companies K-12 Educational Game revenues share in global market, 2023 (%)

Further, the report presents profiles of competitors in the market, key players include:

Microsoft

Osmo

Nintendo

Designing Digitally

KDE Community

Banzai Labs

BrainQuake

Filament Games

Gameloft

iCivics

Schell Games

PlayGen

Outline of Major Chapters:

Chapter 1: Introduces the definition of K-12 Educational Game, market overview.

Chapter 2: Global K-12 Educational Game market size in revenue.

Chapter 3: Detailed analysis of K-12 Educational Game company competitive landscape, revenue and market share, latest development plan, merger, and acquisition information, etc.

Chapter 4: Provides the analysis of various market segments by type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.

Chapter 5: Provides the analysis of various market segments by application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.

Chapter 6: Sales of K-12 Educational Game in regional level and country level. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space of each country in the world.

Chapter 7: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.

Chapter 8: The main points and conclusions of the report.

Report Attributes Report Details
Report Title K-12 Educational Game Market, Global Outlook and Forecast 2024-2030
Historical Year 2018 to 2022 (Data from 2010 can be provided as per availability)
Base Year 2023
Forecast Year 2031
Number of Pages 60 Pages
Customization Available Yes, the report can be customized as per your need.

TABLE OF CONTENTS

1 Introduction to Research & Analysis Reports
1.1 K-12 Educational Game Market Definition
1.2 Market Segments
1.2.1 Market by Type
1.2.2 Market by Application
1.3 Global K-12 Educational Game Market Overview
1.4 Features & Benefits of This Report
1.5 Methodology & Sources of Information
1.5.1 Research Methodology
1.5.2 Research Process
1.5.3 Base Year
1.5.4 Report Assumptions & Caveats
2 Global K-12 Educational Game Overall Market Size
2.1 Global K-12 Educational Game Market Size: 2023 VS 2030
2.2 Global K-12 Educational Game Market Size, Prospects & Forecasts: 2020-2030
2.3 Key Market Trends, Opportunity, Drivers and Restraints
2.3.1 Market Opportunities & Trends
2.3.2 Market Drivers
2.3.3 Market Restraints
3 Company Landscape
3.1 Top K-12 Educational Game Players in Global Market
3.2 Top Global K-12 Educational Game Companies Ranked by Revenue
3.3 Global K-12 Educational Game Revenue by Companies
3.4 Top 3 and Top 5 K-12 Educational Game Companies in Global Market, by Revenue in 2023
3.5 Global Companies K-12 Educational Game Product Type
3.6 Tier 1, Tier 2 and Tier 3 K-12 Educational Game Players in Global Market
3.6.1 List of Global Tier 1 K-12 Educational Game Companies
3.6.2 List of Global Tier 2 and Tier 3 K-12 Educational Game Companies
4 Market Sights by Product
4.1 Overview
4.1.1 By Type - Global K-12 Educational Game Market Size Markets, 2023 & 2030
4.1.2 Cloud-Based
4.1.3 On-Premises
4.2 By Type - Global K-12 Educational Game Revenue & Forecasts
4.2.1 By Type - Global K-12 Educational Game Revenue, 2020-2024
4.2.2 By Type - Global K-12 Educational Game Revenue, 2025-2030
4.2.3 By Type - Global K-12 Educational Game Revenue Market Share, 2020-2030
5 Sights by Application
5.1 Overview
5.1.1 By Application - Global K-12 Educational Game Market Size, 2023 & 2030
5.1.2 Memory Skills
5.1.3 Counting Skills
5.1.4 Word Skills
5.1.5 Language Skills
5.1.6 Others
5.2 By Application - Global K-12 Educational Game Revenue & Forecasts
5.2.1 By Application - Global K-12 Educational Game Revenue, 2020-2024
5.2.2 By Application - Global K-12 Educational Game Revenue, 2025-2030
5.2.3 By Application - Global K-12 Educational Game Revenue Market Share, 2020-2030
6 Sights by Region
6.1 By Region - Global K-12 Educational Game Market Size, 2023 & 2030
6.2 By Region - Global K-12 Educational Game Revenue & Forecasts
6.2.1 By Region - Global K-12 Educational Game Revenue, 2020-2024
6.2.2 By Region - Global K-12 Educational Game Revenue, 2025-2030
6.2.3 By Region - Global K-12 Educational Game Revenue Market Share, 2020-2030
6.3 North America
6.3.1 By Country - North America K-12 Educational Game Revenue, 2020-2030
6.3.2 US K-12 Educational Game Market Size, 2020-2030
6.3.3 Canada K-12 Educational Game Market Size, 2020-2030
6.3.4 Mexico K-12 Educational Game Market Size, 2020-2030
6.4 Europe
6.4.1 By Country - Europe K-12 Educational Game Revenue, 2020-2030
6.4.2 Germany K-12 Educational Game Market Size, 2020-2030
6.4.3 France K-12 Educational Game Market Size, 2020-2030
6.4.4 U.K. K-12 Educational Game Market Size, 2020-2030
6.4.5 Italy K-12 Educational Game Market Size, 2020-2030
6.4.6 Russia K-12 Educational Game Market Size, 2020-2030
6.4.7 Nordic Countries K-12 Educational Game Market Size, 2020-2030
6.4.8 Benelux K-12 Educational Game Market Size, 2020-2030
6.5 Asia
6.5.1 By Region - Asia K-12 Educational Game Revenue, 2020-2030
6.5.2 China K-12 Educational Game Market Size, 2020-2030
6.5.3 Japan K-12 Educational Game Market Size, 2020-2030
6.5.4 South Korea K-12 Educational Game Market Size, 2020-2030
6.5.5 Southeast Asia K-12 Educational Game Market Size, 2020-2030
6.5.6 India K-12 Educational Game Market Size, 2020-2030
6.6 South America
6.6.1 By Country - South America K-12 Educational Game Revenue, 2020-2030
6.6.2 Brazil K-12 Educational Game Market Size, 2020-2030
6.6.3 Argentina K-12 Educational Game Market Size, 2020-2030
6.7 Middle East & Africa
6.7.1 By Country - Middle East & Africa K-12 Educational Game Revenue, 2020-2030
6.7.2 Turkey K-12 Educational Game Market Size, 2020-2030
6.7.3 Israel K-12 Educational Game Market Size, 2020-2030
6.7.4 Saudi Arabia K-12 Educational Game Market Size, 2020-2030
6.7.5 UAE K-12 Educational Game Market Size, 2020-2030
7 K-12 Educational Game Companies Profiles
7.1 Microsoft
7.1.1 Microsoft Company Summary
7.1.2 Microsoft Business Overview
7.1.3 Microsoft K-12 Educational Game Major Product Offerings
7.1.4 Microsoft K-12 Educational Game Revenue in Global Market (2020-2024)
7.1.5 Microsoft Key News & Latest Developments
7.2 Osmo
7.2.1 Osmo Company Summary
7.2.2 Osmo Business Overview
7.2.3 Osmo K-12 Educational Game Major Product Offerings
7.2.4 Osmo K-12 Educational Game Revenue in Global Market (2020-2024)
7.2.5 Osmo Key News & Latest Developments
7.3 Nintendo
7.3.1 Nintendo Company Summary
7.3.2 Nintendo Business Overview
7.3.3 Nintendo K-12 Educational Game Major Product Offerings
7.3.4 Nintendo K-12 Educational Game Revenue in Global Market (2020-2024)
7.3.5 Nintendo Key News & Latest Developments
7.4 Designing Digitally
7.4.1 Designing Digitally Company Summary
7.4.2 Designing Digitally Business Overview
7.4.3 Designing Digitally K-12 Educational Game Major Product Offerings
7.4.4 Designing Digitally K-12 Educational Game Revenue in Global Market (2020-2024)
7.4.5 Designing Digitally Key News & Latest Developments
7.5 KDE Community
7.5.1 KDE Community Company Summary
7.5.2 KDE Community Business Overview
7.5.3 KDE Community K-12 Educational Game Major Product Offerings
7.5.4 KDE Community K-12 Educational Game Revenue in Global Market (2020-2024)
7.5.5 KDE Community Key News & Latest Developments
7.6 Banzai Labs
7.6.1 Banzai Labs Company Summary
7.6.2 Banzai Labs Business Overview
7.6.3 Banzai Labs K-12 Educational Game Major Product Offerings
7.6.4 Banzai Labs K-12 Educational Game Revenue in Global Market (2020-2024)
7.6.5 Banzai Labs Key News & Latest Developments
7.7 BrainQuake
7.7.1 BrainQuake Company Summary
7.7.2 BrainQuake Business Overview
7.7.3 BrainQuake K-12 Educational Game Major Product Offerings
7.7.4 BrainQuake K-12 Educational Game Revenue in Global Market (2020-2024)
7.7.5 BrainQuake Key News & Latest Developments
7.8 Filament Games
7.8.1 Filament Games Company Summary
7.8.2 Filament Games Business Overview
7.8.3 Filament Games K-12 Educational Game Major Product Offerings
7.8.4 Filament Games K-12 Educational Game Revenue in Global Market (2020-2024)
7.8.5 Filament Games Key News & Latest Developments
7.9 Gameloft
7.9.1 Gameloft Company Summary
7.9.2 Gameloft Business Overview
7.9.3 Gameloft K-12 Educational Game Major Product Offerings
7.9.4 Gameloft K-12 Educational Game Revenue in Global Market (2020-2024)
7.9.5 Gameloft Key News & Latest Developments
7.10 iCivics
7.10.1 iCivics Company Summary
7.10.2 iCivics Business Overview
7.10.3 iCivics K-12 Educational Game Major Product Offerings
7.10.4 iCivics K-12 Educational Game Revenue in Global Market (2020-2024)
7.10.5 iCivics Key News & Latest Developments
7.11 Schell Games
7.11.1 Schell Games Company Summary
7.11.2 Schell Games Business Overview
7.11.3 Schell Games K-12 Educational Game Major Product Offerings
7.11.4 Schell Games K-12 Educational Game Revenue in Global Market (2020-2024)
7.11.5 Schell Games Key News & Latest Developments
7.12 PlayGen
7.12.1 PlayGen Company Summary
7.12.2 PlayGen Business Overview
7.12.3 PlayGen K-12 Educational Game Major Product Offerings
7.12.4 PlayGen K-12 Educational Game Revenue in Global Market (2020-2024)
7.12.5 PlayGen Key News & Latest Developments
8 Conclusion
9 Appendix
9.1 Note
9.2 Examples of Clients
9.3 Disclaimer

LIST OF TABLES & FIGURES

List of Tables
Table 1. K-12 Educational Game Market Opportunities & Trends in Global Market
Table 2. K-12 Educational Game Market Drivers in Global Market
Table 3. K-12 Educational Game Market Restraints in Global Market
Table 4. Key Players of K-12 Educational Game in Global Market
Table 5. Top K-12 Educational Game Players in Global Market, Ranking by Revenue (2023)
Table 6. Global K-12 Educational Game Revenue by Companies, (US$, Mn), 2020-2024
Table 7. Global K-12 Educational Game Revenue Share by Companies, 2020-2024
Table 8. Global Companies K-12 Educational Game Product Type
Table 9. List of Global Tier 1 K-12 Educational Game Companies, Revenue (US$, Mn) in 2023 and Market Share
Table 10. List of Global Tier 2 and Tier 3 K-12 Educational Game Companies, Revenue (US$, Mn) in 2023 and Market Share
Table 11. By Type ? Global K-12 Educational Game Revenue, (US$, Mn), 2023 & 2030
Table 12. By Type - K-12 Educational Game Revenue in Global (US$, Mn), 2020-2024
Table 13. By Type - K-12 Educational Game Revenue in Global (US$, Mn), 2025-2030
Table 14. By Application ? Global K-12 Educational Game Revenue, (US$, Mn), 2023 & 2030
Table 15. By Application - K-12 Educational Game Revenue in Global (US$, Mn), 2020-2024
Table 16. By Application - K-12 Educational Game Revenue in Global (US$, Mn), 2025-2030
Table 17. By Region ? Global K-12 Educational Game Revenue, (US$, Mn), 2023 & 2030
Table 18. By Region - Global K-12 Educational Game Revenue (US$, Mn), 2020-2024
Table 19. By Region - Global K-12 Educational Game Revenue (US$, Mn), 2025-2030
Table 20. By Country - North America K-12 Educational Game Revenue, (US$, Mn), 2020-2024
Table 21. By Country - North America K-12 Educational Game Revenue, (US$, Mn), 2025-2030
Table 22. By Country - Europe K-12 Educational Game Revenue, (US$, Mn), 2020-2024
Table 23. By Country - Europe K-12 Educational Game Revenue, (US$, Mn), 2025-2030
Table 24. By Region - Asia K-12 Educational Game Revenue, (US$, Mn), 2020-2024
Table 25. By Region - Asia K-12 Educational Game Revenue, (US$, Mn), 2025-2030
Table 26. By Country - South America K-12 Educational Game Revenue, (US$, Mn), 2020-2024
Table 27. By Country - South America K-12 Educational Game Revenue, (US$, Mn), 2025-2030
Table 28. By Country - Middle East & Africa K-12 Educational Game Revenue, (US$, Mn), 2020-2024
Table 29. By Country - Middle East & Africa K-12 Educational Game Revenue, (US$, Mn), 2025-2030
Table 30. Microsoft Company Summary
Table 31. Microsoft K-12 Educational Game Product Offerings
Table 32. Microsoft K-12 Educational Game Revenue (US$, Mn) & (2020-2024)
Table 33. Microsoft Key News & Latest Developments
Table 34. Osmo Company Summary
Table 35. Osmo K-12 Educational Game Product Offerings
Table 36. Osmo K-12 Educational Game Revenue (US$, Mn) & (2020-2024)
Table 37. Osmo Key News & Latest Developments
Table 38. Nintendo Company Summary
Table 39. Nintendo K-12 Educational Game Product Offerings
Table 40. Nintendo K-12 Educational Game Revenue (US$, Mn) & (2020-2024)
Table 41. Nintendo Key News & Latest Developments
Table 42. Designing Digitally Company Summary
Table 43. Designing Digitally K-12 Educational Game Product Offerings
Table 44. Designing Digitally K-12 Educational Game Revenue (US$, Mn) & (2020-2024)
Table 45. Designing Digitally Key News & Latest Developments
Table 46. KDE Community Company Summary
Table 47. KDE Community K-12 Educational Game Product Offerings
Table 48. KDE Community K-12 Educational Game Revenue (US$, Mn) & (2020-2024)
Table 49. KDE Community Key News & Latest Developments
Table 50. Banzai Labs Company Summary
Table 51. Banzai Labs K-12 Educational Game Product Offerings
Table 52. Banzai Labs K-12 Educational Game Revenue (US$, Mn) & (2020-2024)
Table 53. Banzai Labs Key News & Latest Developments
Table 54. BrainQuake Company Summary
Table 55. BrainQuake K-12 Educational Game Product Offerings
Table 56. BrainQuake K-12 Educational Game Revenue (US$, Mn) & (2020-2024)
Table 57. BrainQuake Key News & Latest Developments
Table 58. Filament Games Company Summary
Table 59. Filament Games K-12 Educational Game Product Offerings
Table 60. Filament Games K-12 Educational Game Revenue (US$, Mn) & (2020-2024)
Table 61. Filament Games Key News & Latest Developments
Table 62. Gameloft Company Summary
Table 63. Gameloft K-12 Educational Game Product Offerings
Table 64. Gameloft K-12 Educational Game Revenue (US$, Mn) & (2020-2024)
Table 65. Gameloft Key News & Latest Developments
Table 66. iCivics Company Summary
Table 67. iCivics K-12 Educational Game Product Offerings
Table 68. iCivics K-12 Educational Game Revenue (US$, Mn) & (2020-2024)
Table 69. iCivics Key News & Latest Developments
Table 70. Schell Games Company Summary
Table 71. Schell Games K-12 Educational Game Product Offerings
Table 72. Schell Games K-12 Educational Game Revenue (US$, Mn) & (2020-2024)
Table 73. Schell Games Key News & Latest Developments
Table 74. PlayGen Company Summary
Table 75. PlayGen K-12 Educational Game Product Offerings
Table 76. PlayGen K-12 Educational Game Revenue (US$, Mn) & (2020-2024)
Table 77. PlayGen Key News & Latest Developments
List of Figures
Figure 1. K-12 Educational Game Segment by Type in 2023
Figure 2. K-12 Educational Game Segment by Application in 2023
Figure 3. Global K-12 Educational Game Market Overview: 2023
Figure 4. Key Caveats
Figure 5. Global K-12 Educational Game Market Size: 2023 VS 2030 (US$, Mn)
Figure 6. Global K-12 Educational Game Revenue, 2020-2030 (US$, Mn)
Figure 7. The Top 3 and 5 Players Market Share by K-12 Educational Game Revenue in 2023
Figure 8. By Type - Global K-12 Educational Game Revenue Market Share, 2020-2030
Figure 9. By Application - Global K-12 Educational Game Revenue Market Share, 2020-2030
Figure 10. By Type - Global K-12 Educational Game Revenue, (US$, Mn), 2023 & 2030
Figure 11. By Type - Global K-12 Educational Game Revenue Market Share, 2020-2030
Figure 12. By Application - Global K-12 Educational Game Revenue, (US$, Mn), 2023 & 2030
Figure 13. By Application - Global K-12 Educational Game Revenue Market Share, 2020-2030
Figure 14. By Region - Global K-12 Educational Game Revenue Market Share, 2020-2030
Figure 15. By Country - North America K-12 Educational Game Revenue Market Share, 2020-2030
Figure 16. US K-12 Educational Game Revenue, (US$, Mn), 2020-2030
Figure 17. Canada K-12 Educational Game Revenue, (US$, Mn), 2020-2030
Figure 18. Mexico K-12 Educational Game Revenue, (US$, Mn), 2020-2030
Figure 19. By Country - Europe K-12 Educational Game Revenue Market Share, 2020-2030
Figure 20. Germany K-12 Educational Game Revenue, (US$, Mn), 2020-2030
Figure 21. France K-12 Educational Game Revenue, (US$, Mn), 2020-2030
Figure 22. U.K. K-12 Educational Game Revenue, (US$, Mn), 2020-2030
Figure 23. Italy K-12 Educational Game Revenue, (US$, Mn), 2020-2030
Figure 24. Russia K-12 Educational Game Revenue, (US$, Mn), 2020-2030
Figure 25. Nordic Countries K-12 Educational Game Revenue, (US$, Mn), 2020-2030
Figure 26. Benelux K-12 Educational Game Revenue, (US$, Mn), 2020-2030
Figure 27. By Region - Asia K-12 Educational Game Revenue Market Share, 2020-2030
Figure 28. China K-12 Educational Game Revenue, (US$, Mn), 2020-2030
Figure 29. Japan K-12 Educational Game Revenue, (US$, Mn), 2020-2030
Figure 30. South Korea K-12 Educational Game Revenue, (US$, Mn), 2020-2030
Figure 31. Southeast Asia K-12 Educational Game Revenue, (US$, Mn), 2020-2030
Figure 32. India K-12 Educational Game Revenue, (US$, Mn), 2020-2030
Figure 33. By Country - South America K-12 Educational Game Revenue Market Share, 2020-2030
Figure 34. Brazil K-12 Educational Game Revenue, (US$, Mn), 2020-2030
Figure 35. Argentina K-12 Educational Game Revenue, (US$, Mn), 2020-2030
Figure 36. By Country - Middle East & Africa K-12 Educational Game Revenue Market Share, 2020-2030
Figure 37. Turkey K-12 Educational Game Revenue, (US$, Mn), 2020-2030
Figure 38. Israel K-12 Educational Game Revenue, (US$, Mn), 2020-2030
Figure 39. Saudi Arabia K-12 Educational Game Revenue, (US$, Mn), 2020-2030
Figure 40. UAE K-12 Educational Game Revenue, (US$, Mn), 2020-2030
Figure 41. Microsoft K-12 Educational Game Revenue Year Over Year Growth (US$, Mn) & (2020-2024)
Figure 42. Osmo K-12 Educational Game Revenue Year Over Year Growth (US$, Mn) & (2020-2024)
Figure 43. Nintendo K-12 Educational Game Revenue Year Over Year Growth (US$, Mn) & (2020-2024)
Figure 44. Designing Digitally K-12 Educational Game Revenue Year Over Year Growth (US$, Mn) & (2020-2024)
Figure 45. KDE Community K-12 Educational Game Revenue Year Over Year Growth (US$, Mn) & (2020-2024)
Figure 46. Banzai Labs K-12 Educational Game Revenue Year Over Year Growth (US$, Mn) & (2020-2024)
Figure 47. BrainQuake K-12 Educational Game Revenue Year Over Year Growth (US$, Mn) & (2020-2024)
Figure 48. Filament Games K-12 Educational Game Revenue Year Over Year Growth (US$, Mn) & (2020-2024)
Figure 49. Gameloft K-12 Educational Game Revenue Year Over Year Growth (US$, Mn) & (2020-2024)
Figure 50. iCivics K-12 Educational Game Revenue Year Over Year Growth (US$, Mn) & (2020-2024)
Figure 51. Schell Games K-12 Educational Game Revenue Year Over Year Growth (US$, Mn) & (2020-2024)
Figure 52. PlayGen K-12 Educational Game Revenue Year Over Year Growth (US$, Mn) & (2020-2024)

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