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ESports Club Market, Global Outlook and Forecast 2024-2030

ESports Club Market, Global Outlook and Forecast 2024-2030

  • Category:Energy and Natural Resources
  • Published on : 18 June 2024
  • Pages :62
  • Formats:
  • Report Code:SMR-7962399
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ESports Club Market Size, Share 2024


The global ESports Club market was valued at US$ million in 2023 and is projected to reach US$ million by 2030, at a CAGR of % during the forecast period. The influence of COVID-19 and the Russia-Ukraine War were considered while estimating market sizes.

The U.S. Market is Estimated at $ Million in 2023, While China is to reach $ Million.

League of Legends Segment to Reach $ Million by 2030, with a % CAGR in next six years.

The global key manufacturers of ESports Club include Cloud9, Team SoloMid, Team Liquid, FaZe Clan, Immortals Gaming Club, Gen.G, Fnatic, Envy Gaming and G2 Esports, etc. in 2023, the global top five players have a share approximately % in terms of revenue.

This report aims to provide a comprehensive presentation of the global market for ESports Club, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding ESports Club. This report contains market size and forecasts of ESports Club in global, including the following market information:

Global ESports Club Market Revenue, 2020-2024, 2025-2030, ($ millions)

Global top five companies in 2023 (%)

We surveyed the ESports Club companies, and industry experts on this industry, involving the revenue, demand, product type, recent developments and plans, industry trends, drivers, challenges, obstacles, and potential risks.

Total Market by Segment:

Global ESports Club Market, by Type, 2020-2024, 2025-2030 ($ millions)

Global ESports Club Market Segment Percentages, by Type, 2023 (%)

League of Legends

Dota2

PUBG

CS:GO

Overwatch

Hearthstone

Others

Global ESports Club Market, by Application, 2020-2024, 2025-2030 ($ millions)

Global ESports Club Market Segment Percentages, by Application, 2023 (%)

Match Broadcast

AD Endorsement

Bonus

Others

Global ESports Club Market, By Region and Country, 2020-2024, 2025-2030 ($ Millions)

Global ESports Club Market Segment Percentages, By Region and Country, 2023 (%)

North America

US

Canada

Mexico

Europe

Germany

France

U.K.

Italy

Russia

Nordic Countries

Benelux

Rest of Europe

Asia

China

Japan

South Korea

Southeast Asia

India

Rest of Asia

South America

Brazil

Argentina

Rest of South America

Middle East & Africa

Turkey

Israel

Saudi Arabia

UAE

Rest of Middle East & Africa

Competitor Analysis

The report also provides analysis of leading market participants including:

Key companies ESports Club revenues in global market, 2020-2024 (estimated), ($ millions)

Key companies ESports Club revenues share in global market, 2023 (%)

Further, the report presents profiles of competitors in the market, key players include:

Cloud9

Team SoloMid

Team Liquid

FaZe Clan

Immortals Gaming Club

Gen.G

Fnatic

Envy Gaming

G2 Esports

100 Thieves

NRG Esports

Misfits Gaming

OverActive Media

Outline of Major Chapters:

Chapter 1: Introduces the definition of ESports Club, market overview.

Chapter 2: Global ESports Club market size in revenue.

Chapter 3: Detailed analysis of ESports Club company competitive landscape, revenue and market share, latest development plan, merger, and acquisition information, etc.

Chapter 4: Provides the analysis of various market segments by type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.

Chapter 5: Provides the analysis of various market segments by application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.

Chapter 6: Sales of ESports Club in regional level and country level. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space of each country in the world.

Chapter 7: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.

Chapter 8: The main points and conclusions of the report.

Report Attributes Report Details
Report Title ESports Club Market, Global Outlook and Forecast 2024-2030
Historical Year 2018 to 2022 (Data from 2010 can be provided as per availability)
Base Year 2023
Forecast Year 2031
Number of Pages 62 Pages
Customization Available Yes, the report can be customized as per your need.

TABLE OF CONTENTS

1 Introduction to Research & Analysis Reports
1.1 ESports Club Market Definition
1.2 Market Segments
1.2.1 Market by Type
1.2.2 Market by Application
1.3 Global ESports Club Market Overview
1.4 Features & Benefits of This Report
1.5 Methodology & Sources of Information
1.5.1 Research Methodology
1.5.2 Research Process
1.5.3 Base Year
1.5.4 Report Assumptions & Caveats
2 Global ESports Club Overall Market Size
2.1 Global ESports Club Market Size: 2023 VS 2030
2.2 Global ESports Club Market Size, Prospects & Forecasts: 2020-2030
2.3 Key Market Trends, Opportunity, Drivers and Restraints
2.3.1 Market Opportunities & Trends
2.3.2 Market Drivers
2.3.3 Market Restraints
3 Company Landscape
3.1 Top ESports Club Players in Global Market
3.2 Top Global ESports Club Companies Ranked by Revenue
3.3 Global ESports Club Revenue by Companies
3.4 Top 3 and Top 5 ESports Club Companies in Global Market, by Revenue in 2023
3.5 Global Companies ESports Club Product Type
3.6 Tier 1, Tier 2 and Tier 3 ESports Club Players in Global Market
3.6.1 List of Global Tier 1 ESports Club Companies
3.6.2 List of Global Tier 2 and Tier 3 ESports Club Companies
4 Market Sights by Product
4.1 Overview
4.1.1 By Type - Global ESports Club Market Size Markets, 2023 & 2030
4.1.2 League of Legends
4.1.3 Dota2
4.1.4 PUBG
4.1.5 CS:GO
4.1.6 Overwatch
4.1.7 Hearthstone
4.1.8 Others
4.2 By Type - Global ESports Club Revenue & Forecasts
4.2.1 By Type - Global ESports Club Revenue, 2020-2024
4.2.2 By Type - Global ESports Club Revenue, 2025-2030
4.2.3 By Type - Global ESports Club Revenue Market Share, 2020-2030
5 Sights by Application
5.1 Overview
5.1.1 By Application - Global ESports Club Market Size, 2023 & 2030
5.1.2 Match Broadcast
5.1.3 AD Endorsement
5.1.4 Bonus
5.1.5 Others
5.2 By Application - Global ESports Club Revenue & Forecasts
5.2.1 By Application - Global ESports Club Revenue, 2020-2024
5.2.2 By Application - Global ESports Club Revenue, 2025-2030
5.2.3 By Application - Global ESports Club Revenue Market Share, 2020-2030
6 Sights by Region
6.1 By Region - Global ESports Club Market Size, 2023 & 2030
6.2 By Region - Global ESports Club Revenue & Forecasts
6.2.1 By Region - Global ESports Club Revenue, 2020-2024
6.2.2 By Region - Global ESports Club Revenue, 2025-2030
6.2.3 By Region - Global ESports Club Revenue Market Share, 2020-2030
6.3 North America
6.3.1 By Country - North America ESports Club Revenue, 2020-2030
6.3.2 US ESports Club Market Size, 2020-2030
6.3.3 Canada ESports Club Market Size, 2020-2030
6.3.4 Mexico ESports Club Market Size, 2020-2030
6.4 Europe
6.4.1 By Country - Europe ESports Club Revenue, 2020-2030
6.4.2 Germany ESports Club Market Size, 2020-2030
6.4.3 France ESports Club Market Size, 2020-2030
6.4.4 U.K. ESports Club Market Size, 2020-2030
6.4.5 Italy ESports Club Market Size, 2020-2030
6.4.6 Russia ESports Club Market Size, 2020-2030
6.4.7 Nordic Countries ESports Club Market Size, 2020-2030
6.4.8 Benelux ESports Club Market Size, 2020-2030
6.5 Asia
6.5.1 By Region - Asia ESports Club Revenue, 2020-2030
6.5.2 China ESports Club Market Size, 2020-2030
6.5.3 Japan ESports Club Market Size, 2020-2030
6.5.4 South Korea ESports Club Market Size, 2020-2030
6.5.5 Southeast Asia ESports Club Market Size, 2020-2030
6.5.6 India ESports Club Market Size, 2020-2030
6.6 South America
6.6.1 By Country - South America ESports Club Revenue, 2020-2030
6.6.2 Brazil ESports Club Market Size, 2020-2030
6.6.3 Argentina ESports Club Market Size, 2020-2030
6.7 Middle East & Africa
6.7.1 By Country - Middle East & Africa ESports Club Revenue, 2020-2030
6.7.2 Turkey ESports Club Market Size, 2020-2030
6.7.3 Israel ESports Club Market Size, 2020-2030
6.7.4 Saudi Arabia ESports Club Market Size, 2020-2030
6.7.5 UAE ESports Club Market Size, 2020-2030
7 ESports Club Companies Profiles
7.1 Cloud9
7.1.1 Cloud9 Company Summary
7.1.2 Cloud9 Business Overview
7.1.3 Cloud9 ESports Club Major Product Offerings
7.1.4 Cloud9 ESports Club Revenue in Global Market (2020-2024)
7.1.5 Cloud9 Key News & Latest Developments
7.2 Team SoloMid
7.2.1 Team SoloMid Company Summary
7.2.2 Team SoloMid Business Overview
7.2.3 Team SoloMid ESports Club Major Product Offerings
7.2.4 Team SoloMid ESports Club Revenue in Global Market (2020-2024)
7.2.5 Team SoloMid Key News & Latest Developments
7.3 Team Liquid
7.3.1 Team Liquid Company Summary
7.3.2 Team Liquid Business Overview
7.3.3 Team Liquid ESports Club Major Product Offerings
7.3.4 Team Liquid ESports Club Revenue in Global Market (2020-2024)
7.3.5 Team Liquid Key News & Latest Developments
7.4 FaZe Clan
7.4.1 FaZe Clan Company Summary
7.4.2 FaZe Clan Business Overview
7.4.3 FaZe Clan ESports Club Major Product Offerings
7.4.4 FaZe Clan ESports Club Revenue in Global Market (2020-2024)
7.4.5 FaZe Clan Key News & Latest Developments
7.5 Immortals Gaming Club
7.5.1 Immortals Gaming Club Company Summary
7.5.2 Immortals Gaming Club Business Overview
7.5.3 Immortals Gaming Club ESports Club Major Product Offerings
7.5.4 Immortals Gaming Club ESports Club Revenue in Global Market (2020-2024)
7.5.5 Immortals Gaming Club Key News & Latest Developments
7.6 Gen.G
7.6.1 Gen.G Company Summary
7.6.2 Gen.G Business Overview
7.6.3 Gen.G ESports Club Major Product Offerings
7.6.4 Gen.G ESports Club Revenue in Global Market (2020-2024)
7.6.5 Gen.G Key News & Latest Developments
7.7 Fnatic
7.7.1 Fnatic Company Summary
7.7.2 Fnatic Business Overview
7.7.3 Fnatic ESports Club Major Product Offerings
7.7.4 Fnatic ESports Club Revenue in Global Market (2020-2024)
7.7.5 Fnatic Key News & Latest Developments
7.8 Envy Gaming
7.8.1 Envy Gaming Company Summary
7.8.2 Envy Gaming Business Overview
7.8.3 Envy Gaming ESports Club Major Product Offerings
7.8.4 Envy Gaming ESports Club Revenue in Global Market (2020-2024)
7.8.5 Envy Gaming Key News & Latest Developments
7.9 G2 Esports
7.9.1 G2 Esports Company Summary
7.9.2 G2 Esports Business Overview
7.9.3 G2 Esports ESports Club Major Product Offerings
7.9.4 G2 Esports ESports Club Revenue in Global Market (2020-2024)
7.9.5 G2 Esports Key News & Latest Developments
7.10 100 Thieves
7.10.1 100 Thieves Company Summary
7.10.2 100 Thieves Business Overview
7.10.3 100 Thieves ESports Club Major Product Offerings
7.10.4 100 Thieves ESports Club Revenue in Global Market (2020-2024)
7.10.5 100 Thieves Key News & Latest Developments
7.11 NRG Esports
7.11.1 NRG Esports Company Summary
7.11.2 NRG Esports Business Overview
7.11.3 NRG Esports ESports Club Major Product Offerings
7.11.4 NRG Esports ESports Club Revenue in Global Market (2020-2024)
7.11.5 NRG Esports Key News & Latest Developments
7.12 Misfits Gaming
7.12.1 Misfits Gaming Company Summary
7.12.2 Misfits Gaming Business Overview
7.12.3 Misfits Gaming ESports Club Major Product Offerings
7.12.4 Misfits Gaming ESports Club Revenue in Global Market (2020-2024)
7.12.5 Misfits Gaming Key News & Latest Developments
7.13 OverActive Media
7.13.1 OverActive Media Company Summary
7.13.2 OverActive Media Business Overview
7.13.3 OverActive Media ESports Club Major Product Offerings
7.13.4 OverActive Media ESports Club Revenue in Global Market (2020-2024)
7.13.5 OverActive Media Key News & Latest Developments
8 Conclusion
9 Appendix
9.1 Note
9.2 Examples of Clients
9.3 Disclaimer

LIST OF TABLES & FIGURES

List of Tables
Table 1. ESports Club Market Opportunities & Trends in Global Market
Table 2. ESports Club Market Drivers in Global Market
Table 3. ESports Club Market Restraints in Global Market
Table 4. Key Players of ESports Club in Global Market
Table 5. Top ESports Club Players in Global Market, Ranking by Revenue (2023)
Table 6. Global ESports Club Revenue by Companies, (US$, Mn), 2020-2024
Table 7. Global ESports Club Revenue Share by Companies, 2020-2024
Table 8. Global Companies ESports Club Product Type
Table 9. List of Global Tier 1 ESports Club Companies, Revenue (US$, Mn) in 2023 and Market Share
Table 10. List of Global Tier 2 and Tier 3 ESports Club Companies, Revenue (US$, Mn) in 2023 and Market Share
Table 11. By Type ? Global ESports Club Revenue, (US$, Mn), 2023 & 2030
Table 12. By Type - ESports Club Revenue in Global (US$, Mn), 2020-2024
Table 13. By Type - ESports Club Revenue in Global (US$, Mn), 2025-2030
Table 14. By Application ? Global ESports Club Revenue, (US$, Mn), 2023 & 2030
Table 15. By Application - ESports Club Revenue in Global (US$, Mn), 2020-2024
Table 16. By Application - ESports Club Revenue in Global (US$, Mn), 2025-2030
Table 17. By Region ? Global ESports Club Revenue, (US$, Mn), 2023 & 2030
Table 18. By Region - Global ESports Club Revenue (US$, Mn), 2020-2024
Table 19. By Region - Global ESports Club Revenue (US$, Mn), 2025-2030
Table 20. By Country - North America ESports Club Revenue, (US$, Mn), 2020-2024
Table 21. By Country - North America ESports Club Revenue, (US$, Mn), 2025-2030
Table 22. By Country - Europe ESports Club Revenue, (US$, Mn), 2020-2024
Table 23. By Country - Europe ESports Club Revenue, (US$, Mn), 2025-2030
Table 24. By Region - Asia ESports Club Revenue, (US$, Mn), 2020-2024
Table 25. By Region - Asia ESports Club Revenue, (US$, Mn), 2025-2030
Table 26. By Country - South America ESports Club Revenue, (US$, Mn), 2020-2024
Table 27. By Country - South America ESports Club Revenue, (US$, Mn), 2025-2030
Table 28. By Country - Middle East & Africa ESports Club Revenue, (US$, Mn), 2020-2024
Table 29. By Country - Middle East & Africa ESports Club Revenue, (US$, Mn), 2025-2030
Table 30. Cloud9 Company Summary
Table 31. Cloud9 ESports Club Product Offerings
Table 32. Cloud9 ESports Club Revenue (US$, Mn) & (2020-2024)
Table 33. Cloud9 Key News & Latest Developments
Table 34. Team SoloMid Company Summary
Table 35. Team SoloMid ESports Club Product Offerings
Table 36. Team SoloMid ESports Club Revenue (US$, Mn) & (2020-2024)
Table 37. Team SoloMid Key News & Latest Developments
Table 38. Team Liquid Company Summary
Table 39. Team Liquid ESports Club Product Offerings
Table 40. Team Liquid ESports Club Revenue (US$, Mn) & (2020-2024)
Table 41. Team Liquid Key News & Latest Developments
Table 42. FaZe Clan Company Summary
Table 43. FaZe Clan ESports Club Product Offerings
Table 44. FaZe Clan ESports Club Revenue (US$, Mn) & (2020-2024)
Table 45. FaZe Clan Key News & Latest Developments
Table 46. Immortals Gaming Club Company Summary
Table 47. Immortals Gaming Club ESports Club Product Offerings
Table 48. Immortals Gaming Club ESports Club Revenue (US$, Mn) & (2020-2024)
Table 49. Immortals Gaming Club Key News & Latest Developments
Table 50. Gen.G Company Summary
Table 51. Gen.G ESports Club Product Offerings
Table 52. Gen.G ESports Club Revenue (US$, Mn) & (2020-2024)
Table 53. Gen.G Key News & Latest Developments
Table 54. Fnatic Company Summary
Table 55. Fnatic ESports Club Product Offerings
Table 56. Fnatic ESports Club Revenue (US$, Mn) & (2020-2024)
Table 57. Fnatic Key News & Latest Developments
Table 58. Envy Gaming Company Summary
Table 59. Envy Gaming ESports Club Product Offerings
Table 60. Envy Gaming ESports Club Revenue (US$, Mn) & (2020-2024)
Table 61. Envy Gaming Key News & Latest Developments
Table 62. G2 Esports Company Summary
Table 63. G2 Esports ESports Club Product Offerings
Table 64. G2 Esports ESports Club Revenue (US$, Mn) & (2020-2024)
Table 65. G2 Esports Key News & Latest Developments
Table 66. 100 Thieves Company Summary
Table 67. 100 Thieves ESports Club Product Offerings
Table 68. 100 Thieves ESports Club Revenue (US$, Mn) & (2020-2024)
Table 69. 100 Thieves Key News & Latest Developments
Table 70. NRG Esports Company Summary
Table 71. NRG Esports ESports Club Product Offerings
Table 72. NRG Esports ESports Club Revenue (US$, Mn) & (2020-2024)
Table 73. NRG Esports Key News & Latest Developments
Table 74. Misfits Gaming Company Summary
Table 75. Misfits Gaming ESports Club Product Offerings
Table 76. Misfits Gaming ESports Club Revenue (US$, Mn) & (2020-2024)
Table 77. Misfits Gaming Key News & Latest Developments
Table 78. OverActive Media Company Summary
Table 79. OverActive Media ESports Club Product Offerings
Table 80. OverActive Media ESports Club Revenue (US$, Mn) & (2020-2024)
Table 81. OverActive Media Key News & Latest Developments
List of Figures
Figure 1. ESports Club Segment by Type in 2023
Figure 2. ESports Club Segment by Application in 2023
Figure 3. Global ESports Club Market Overview: 2023
Figure 4. Key Caveats
Figure 5. Global ESports Club Market Size: 2023 VS 2030 (US$, Mn)
Figure 6. Global ESports Club Revenue, 2020-2030 (US$, Mn)
Figure 7. The Top 3 and 5 Players Market Share by ESports Club Revenue in 2023
Figure 8. By Type - Global ESports Club Revenue Market Share, 2020-2030
Figure 9. By Application - Global ESports Club Revenue Market Share, 2020-2030
Figure 10. By Type - Global ESports Club Revenue, (US$, Mn), 2023 & 2030
Figure 11. By Type - Global ESports Club Revenue Market Share, 2020-2030
Figure 12. By Application - Global ESports Club Revenue, (US$, Mn), 2023 & 2030
Figure 13. By Application - Global ESports Club Revenue Market Share, 2020-2030
Figure 14. By Region - Global ESports Club Revenue Market Share, 2020-2030
Figure 15. By Country - North America ESports Club Revenue Market Share, 2020-2030
Figure 16. US ESports Club Revenue, (US$, Mn), 2020-2030
Figure 17. Canada ESports Club Revenue, (US$, Mn), 2020-2030
Figure 18. Mexico ESports Club Revenue, (US$, Mn), 2020-2030
Figure 19. By Country - Europe ESports Club Revenue Market Share, 2020-2030
Figure 20. Germany ESports Club Revenue, (US$, Mn), 2020-2030
Figure 21. France ESports Club Revenue, (US$, Mn), 2020-2030
Figure 22. U.K. ESports Club Revenue, (US$, Mn), 2020-2030
Figure 23. Italy ESports Club Revenue, (US$, Mn), 2020-2030
Figure 24. Russia ESports Club Revenue, (US$, Mn), 2020-2030
Figure 25. Nordic Countries ESports Club Revenue, (US$, Mn), 2020-2030
Figure 26. Benelux ESports Club Revenue, (US$, Mn), 2020-2030
Figure 27. By Region - Asia ESports Club Revenue Market Share, 2020-2030
Figure 28. China ESports Club Revenue, (US$, Mn), 2020-2030
Figure 29. Japan ESports Club Revenue, (US$, Mn), 2020-2030
Figure 30. South Korea ESports Club Revenue, (US$, Mn), 2020-2030
Figure 31. Southeast Asia ESports Club Revenue, (US$, Mn), 2020-2030
Figure 32. India ESports Club Revenue, (US$, Mn), 2020-2030
Figure 33. By Country - South America ESports Club Revenue Market Share, 2020-2030
Figure 34. Brazil ESports Club Revenue, (US$, Mn), 2020-2030
Figure 35. Argentina ESports Club Revenue, (US$, Mn), 2020-2030
Figure 36. By Country - Middle East & Africa ESports Club Revenue Market Share, 2020-2030
Figure 37. Turkey ESports Club Revenue, (US$, Mn), 2020-2030
Figure 38. Israel ESports Club Revenue, (US$, Mn), 2020-2030
Figure 39. Saudi Arabia ESports Club Revenue, (US$, Mn), 2020-2030
Figure 40. UAE ESports Club Revenue, (US$, Mn), 2020-2030
Figure 41. Cloud9 ESports Club Revenue Year Over Year Growth (US$, Mn) & (2020-2024)
Figure 42. Team SoloMid ESports Club Revenue Year Over Year Growth (US$, Mn) & (2020-2024)
Figure 43. Team Liquid ESports Club Revenue Year Over Year Growth (US$, Mn) & (2020-2024)
Figure 44. FaZe Clan ESports Club Revenue Year Over Year Growth (US$, Mn) & (2020-2024)
Figure 45. Immortals Gaming Club ESports Club Revenue Year Over Year Growth (US$, Mn) & (2020-2024)
Figure 46. Gen.G ESports Club Revenue Year Over Year Growth (US$, Mn) & (2020-2024)
Figure 47. Fnatic ESports Club Revenue Year Over Year Growth (US$, Mn) & (2020-2024)
Figure 48. Envy Gaming ESports Club Revenue Year Over Year Growth (US$, Mn) & (2020-2024)
Figure 49. G2 Esports ESports Club Revenue Year Over Year Growth (US$, Mn) & (2020-2024)
Figure 50. 100 Thieves ESports Club Revenue Year Over Year Growth (US$, Mn) & (2020-2024)
Figure 51. NRG Esports ESports Club Revenue Year Over Year Growth (US$, Mn) & (2020-2024)
Figure 52. Misfits Gaming ESports Club Revenue Year Over Year Growth (US$, Mn) & (2020-2024)
Figure 53. OverActive Media ESports Club Revenue Year Over Year Growth (US$, Mn) & (2020-2024)

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