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3D Modeling for Games Animation Market Size, Share 2024
Market size in 2023 |
US$ 695.9 million
|
Forecast Market size by 2030 |
US$ 1263.2 million
|
Growth Rate |
CAGR of 8.9% |
Number of Pages |
66 Pages |
The global 3D Modeling for Games and Animation market was valued at US$ 695.9 million in 2023 and is projected to reach US$ 1263.2 million by 2030, at a CAGR of 8.9% during the forecast period. The influence of COVID-19 and the Russia-Ukraine War were considered while estimating market sizes.
Global key players of 3D modeling for games and animations include DAutodesk, Maxon Computer, Adobe, Foundry, Side Effects Software. The top five players hold a share over 73%. China is the largest market, has a share about 10%. In terms of product type, modeling software is the largest segment, occupied for a share of 81%, and in terms of application, animation has a share about 52 percent.
This report aims to provide a comprehensive presentation of the global market for 3D Modeling for Games and Animation, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding 3D Modeling for Games and Animation. This report contains market size and forecasts of 3D Modeling for Games and Animation in global, including the following market information:
Global 3D Modeling for Games and Animation Market Revenue, 2019-2024, 2025-2030, ($ millions)
Global top five companies in 2023 (%)
We surveyed the 3D Modeling for Games and Animation companies, and industry experts on this industry, involving the revenue, demand, product type, recent developments and plans, industry trends, drivers, challenges, obstacles, and potential risks.
Total Market by Segment:
Global 3D Modeling for Games and Animation Market, by Type, 2019-2024, 2025-2030 ($ millions)
Global 3D Modeling for Games and Animation Market Segment Percentages, by Type, 2023 (%)
Modeling software
UV Tools
Others
Global 3D Modeling for Games and Animation Market, by Application, 2019-2024, 2025-2030 ($ millions)
Global 3D Modeling for Games and Animation Market Segment Percentages, by Application, 2023 (%)
Animation
Games
Global 3D Modeling for Games and Animation Market, By Region and Country, 2019-2024, 2025-2030 ($ Millions)
Global 3D Modeling for Games and Animation Market Segment Percentages, By Region and Country, 2023 (%)
North America
US
Canada
Mexico
Europe
Germany
France
U.K.
Italy
Russia
Nordic Countries
Benelux
Rest of Europe
Asia
China
Japan
South Korea
Southeast Asia
India
Rest of Asia
South America
Brazil
Argentina
Rest of South America
Middle East & Africa
Turkey
Israel
Saudi Arabia
UAE
Rest of Middle East & Africa
Competitor Analysis
The report also provides analysis of leading market participants including:
Key companies 3D Modeling for Games and Animation revenues in global market, 2019-2024 (estimated), ($ millions)
Key companies 3D Modeling for Games and Animation revenues share in global market, 2023 (%)
Further, the report presents profiles of competitors in the market, key players include:
Autodesk
Maxon Computer
Adobe
Foundry
Side Effects Software
NewTek
Chaos Group
headus
Rizom-Lab
Outline of Major Chapters:
Chapter 1: Introduces the definition of 3D Modeling for Games and Animation, market overview.
Chapter 2: Global 3D Modeling for Games and Animation market size in revenue.
Chapter 3: Detailed analysis of 3D Modeling for Games and Animation company competitive landscape, revenue and market share, latest development plan, merger, and acquisition information, etc.
Chapter 4: Provides the analysis of various market segments by type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 5: Provides the analysis of various market segments by application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 6: Sales of 3D Modeling for Games and Animation in regional level and country level. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space of each country in the world.
Chapter 7: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
Chapter 8: The main points and conclusions of the report.
Report Attributes |
Report Details |
Report Title |
3D Modeling for Games and Animation Market, Global Outlook and Forecast 2024-2030 |
Market size in 2023 |
US$ 695.9 million
|
Forecast Market size by 2030 |
US$ 1263.2 million
|
Growth Rate |
CAGR of 8.9% |
Historical Year |
2018 to 2022 (Data from 2010 can be provided as per availability) |
Base Year |
2023 |
Forecast Year |
2031 |
Number of Pages |
66 Pages |
Customization Available |
Yes, the report can be customized as per your need. |
TABLE OF CONTENTS
1 Introduction to Research & Analysis Reports
1.1 3D Modeling for Games and Animation Market Definition
1.2 Market Segments
1.2.1 Market by Type
1.2.2 Market by Application
1.3 Global 3D Modeling for Games and Animation Market Overview
1.4 Features & Benefits of This Report
1.5 Methodology & Sources of Information
1.5.1 Research Methodology
1.5.2 Research Process
1.5.3 Base Year
1.5.4 Report Assumptions & Caveats
2 Global 3D Modeling for Games and Animation Overall Market Size
2.1 Global 3D Modeling for Games and Animation Market Size: 2023 VS 2030
2.2 Global 3D Modeling for Games and Animation Market Size, Prospects & Forecasts: 2019-2030
2.3 Key Market Trends, Opportunity, Drivers and Restraints
2.3.1 Market Opportunities & Trends
2.3.2 Market Drivers
2.3.3 Market Restraints
3 Company Landscape
3.1 Top 3D Modeling for Games and Animation Players in Global Market
3.2 Top Global 3D Modeling for Games and Animation Companies Ranked by Revenue
3.3 Global 3D Modeling for Games and Animation Revenue by Companies
3.4 Top 3 and Top 5 3D Modeling for Games and Animation Companies in Global Market, by Revenue in 2023
3.5 Global Companies 3D Modeling for Games and Animation Product Type
3.6 Tier 1, Tier 2 and Tier 3 3D Modeling for Games and Animation Players in Global Market
3.6.1 List of Global Tier 1 3D Modeling for Games and Animation Companies
3.6.2 List of Global Tier 2 and Tier 3 3D Modeling for Games and Animation Companies
4 Market Sights by Product
4.1 Overview
4.1.1 By Type - Global 3D Modeling for Games and Animation Market Size Markets, 2023 & 2030
4.1.2 Modeling software
4.1.3 UV Tools
4.1.4 Others
4.2 By Type - Global 3D Modeling for Games and Animation Revenue & Forecasts
4.2.1 By Type - Global 3D Modeling for Games and Animation Revenue, 2019-2024
4.2.2 By Type - Global 3D Modeling for Games and Animation Revenue, 2025-2030
4.2.3 By Type - Global 3D Modeling for Games and Animation Revenue Market Share, 2019-2030
5 Sights by Application
5.1 Overview
5.1.1 By Application - Global 3D Modeling for Games and Animation Market Size, 2023 & 2030
5.1.2 Animation
5.1.3 Games
5.2 By Application - Global 3D Modeling for Games and Animation Revenue & Forecasts
5.2.1 By Application - Global 3D Modeling for Games and Animation Revenue, 2019-2024
5.2.2 By Application - Global 3D Modeling for Games and Animation Revenue, 2025-2030
5.2.3 By Application - Global 3D Modeling for Games and Animation Revenue Market Share, 2019-2030
6 Sights by Region
6.1 By Region - Global 3D Modeling for Games and Animation Market Size, 2023 & 2030
6.2 By Region - Global 3D Modeling for Games and Animation Revenue & Forecasts
6.2.1 By Region - Global 3D Modeling for Games and Animation Revenue, 2019-2024
6.2.2 By Region - Global 3D Modeling for Games and Animation Revenue, 2025-2030
6.2.3 By Region - Global 3D Modeling for Games and Animation Revenue Market Share, 2019-2030
6.3 North America
6.3.1 By Country - North America 3D Modeling for Games and Animation Revenue, 2019-2030
6.3.2 US 3D Modeling for Games and Animation Market Size, 2019-2030
6.3.3 Canada 3D Modeling for Games and Animation Market Size, 2019-2030
6.3.4 Mexico 3D Modeling for Games and Animation Market Size, 2019-2030
6.4 Europe
6.4.1 By Country - Europe 3D Modeling for Games and Animation Revenue, 2019-2030
6.4.2 Germany 3D Modeling for Games and Animation Market Size, 2019-2030
6.4.3 France 3D Modeling for Games and Animation Market Size, 2019-2030
6.4.4 U.K. 3D Modeling for Games and Animation Market Size, 2019-2030
6.4.5 Italy 3D Modeling for Games and Animation Market Size, 2019-2030
6.4.6 Russia 3D Modeling for Games and Animation Market Size, 2019-2030
6.4.7 Nordic Countries 3D Modeling for Games and Animation Market Size, 2019-2030
6.4.8 Benelux 3D Modeling for Games and Animation Market Size, 2019-2030
6.5 Asia
6.5.1 By Region - Asia 3D Modeling for Games and Animation Revenue, 2019-2030
6.5.2 China 3D Modeling for Games and Animation Market Size, 2019-2030
6.5.3 Japan 3D Modeling for Games and Animation Market Size, 2019-2030
6.5.4 South Korea 3D Modeling for Games and Animation Market Size, 2019-2030
6.5.5 Southeast Asia 3D Modeling for Games and Animation Market Size, 2019-2030
6.5.6 India 3D Modeling for Games and Animation Market Size, 2019-2030
6.6 South America
6.6.1 By Country - South America 3D Modeling for Games and Animation Revenue, 2019-2030
6.6.2 Brazil 3D Modeling for Games and Animation Market Size, 2019-2030
6.6.3 Argentina 3D Modeling for Games and Animation Market Size, 2019-2030
6.7 Middle East & Africa
6.7.1 By Country - Middle East & Africa 3D Modeling for Games and Animation Revenue, 2019-2030
6.7.2 Turkey 3D Modeling for Games and Animation Market Size, 2019-2030
6.7.3 Israel 3D Modeling for Games and Animation Market Size, 2019-2030
6.7.4 Saudi Arabia 3D Modeling for Games and Animation Market Size, 2019-2030
6.7.5 UAE 3D Modeling for Games and Animation Market Size, 2019-2030
7 3D Modeling for Games and Animation Companies Profiles
7.1 Autodesk
7.1.1 Autodesk Company Summary
7.1.2 Autodesk Business Overview
7.1.3 Autodesk 3D Modeling for Games and Animation Major Product Offerings
7.1.4 Autodesk 3D Modeling for Games and Animation Revenue in Global Market (2019-2024)
7.1.5 Autodesk Key News & Latest Developments
7.2 Maxon Computer
7.2.1 Maxon Computer Company Summary
7.2.2 Maxon Computer Business Overview
7.2.3 Maxon Computer 3D Modeling for Games and Animation Major Product Offerings
7.2.4 Maxon Computer 3D Modeling for Games and Animation Revenue in Global Market (2019-2024)
7.2.5 Maxon Computer Key News & Latest Developments
7.3 Adobe
7.3.1 Adobe Company Summary
7.3.2 Adobe Business Overview
7.3.3 Adobe 3D Modeling for Games and Animation Major Product Offerings
7.3.4 Adobe 3D Modeling for Games and Animation Revenue in Global Market (2019-2024)
7.3.5 Adobe Key News & Latest Developments
7.4 Foundry
7.4.1 Foundry Company Summary
7.4.2 Foundry Business Overview
7.4.3 Foundry 3D Modeling for Games and Animation Major Product Offerings
7.4.4 Foundry 3D Modeling for Games and Animation Revenue in Global Market (2019-2024)
7.4.5 Foundry Key News & Latest Developments
7.5 Side Effects Software
7.5.1 Side Effects Software Company Summary
7.5.2 Side Effects Software Business Overview
7.5.3 Side Effects Software 3D Modeling for Games and Animation Major Product Offerings
7.5.4 Side Effects Software 3D Modeling for Games and Animation Revenue in Global Market (2019-2024)
7.5.5 Side Effects Software Key News & Latest Developments
7.6 NewTek
7.6.1 NewTek Company Summary
7.6.2 NewTek Business Overview
7.6.3 NewTek 3D Modeling for Games and Animation Major Product Offerings
7.6.4 NewTek 3D Modeling for Games and Animation Revenue in Global Market (2019-2024)
7.6.5 NewTek Key News & Latest Developments
7.7 Chaos Group
7.7.1 Chaos Group Company Summary
7.7.2 Chaos Group Business Overview
7.7.3 Chaos Group 3D Modeling for Games and Animation Major Product Offerings
7.7.4 Chaos Group 3D Modeling for Games and Animation Revenue in Global Market (2019-2024)
7.7.5 Chaos Group Key News & Latest Developments
7.8 headus
7.8.1 headus Company Summary
7.8.2 headus Business Overview
7.8.3 headus 3D Modeling for Games and Animation Major Product Offerings
7.8.4 headus 3D Modeling for Games and Animation Revenue in Global Market (2019-2024)
7.8.5 headus Key News & Latest Developments
7.9 Rizom-Lab
7.9.1 Rizom-Lab Company Summary
7.9.2 Rizom-Lab Business Overview
7.9.3 Rizom-Lab 3D Modeling for Games and Animation Major Product Offerings
7.9.4 Rizom-Lab 3D Modeling for Games and Animation Revenue in Global Market (2019-2024)
7.9.5 Rizom-Lab Key News & Latest Developments
8 Conclusion
9 Appendix
9.1 Note
9.2 Examples of Clients
9.3 Disclaimer
LIST OF TABLES & FIGURES
List of Tables
Table 1. 3D Modeling for Games and Animation Market Opportunities & Trends in Global Market
Table 2. 3D Modeling for Games and Animation Market Drivers in Global Market
Table 3. 3D Modeling for Games and Animation Market Restraints in Global Market
Table 4. Key Players of 3D Modeling for Games and Animation in Global Market
Table 5. Top 3D Modeling for Games and Animation Players in Global Market, Ranking by Revenue (2023)
Table 6. Global 3D Modeling for Games and Animation Revenue by Companies, (US$, Mn), 2019-2024
Table 7. Global 3D Modeling for Games and Animation Revenue Share by Companies, 2019-2024
Table 8. Global Companies 3D Modeling for Games and Animation Product Type
Table 9. List of Global Tier 1 3D Modeling for Games and Animation Companies, Revenue (US$, Mn) in 2023 and Market Share
Table 10. List of Global Tier 2 and Tier 3 3D Modeling for Games and Animation Companies, Revenue (US$, Mn) in 2023 and Market Share
Table 11. By Type ? Global 3D Modeling for Games and Animation Revenue, (US$, Mn), 2023 & 2030
Table 12. By Type - 3D Modeling for Games and Animation Revenue in Global (US$, Mn), 2019-2024
Table 13. By Type - 3D Modeling for Games and Animation Revenue in Global (US$, Mn), 2025-2030
Table 14. By Application ? Global 3D Modeling for Games and Animation Revenue, (US$, Mn), 2023 & 2030
Table 15. By Application - 3D Modeling for Games and Animation Revenue in Global (US$, Mn), 2019-2024
Table 16. By Application - 3D Modeling for Games and Animation Revenue in Global (US$, Mn), 2025-2030
Table 17. By Region ? Global 3D Modeling for Games and Animation Revenue, (US$, Mn), 2023 & 2030
Table 18. By Region - Global 3D Modeling for Games and Animation Revenue (US$, Mn), 2019-2024
Table 19. By Region - Global 3D Modeling for Games and Animation Revenue (US$, Mn), 2025-2030
Table 20. By Country - North America 3D Modeling for Games and Animation Revenue, (US$, Mn), 2019-2024
Table 21. By Country - North America 3D Modeling for Games and Animation Revenue, (US$, Mn), 2025-2030
Table 22. By Country - Europe 3D Modeling for Games and Animation Revenue, (US$, Mn), 2019-2024
Table 23. By Country - Europe 3D Modeling for Games and Animation Revenue, (US$, Mn), 2025-2030
Table 24. By Region - Asia 3D Modeling for Games and Animation Revenue, (US$, Mn), 2019-2024
Table 25. By Region - Asia 3D Modeling for Games and Animation Revenue, (US$, Mn), 2025-2030
Table 26. By Country - South America 3D Modeling for Games and Animation Revenue, (US$, Mn), 2019-2024
Table 27. By Country - South America 3D Modeling for Games and Animation Revenue, (US$, Mn), 2025-2030
Table 28. By Country - Middle East & Africa 3D Modeling for Games and Animation Revenue, (US$, Mn), 2019-2024
Table 29. By Country - Middle East & Africa 3D Modeling for Games and Animation Revenue, (US$, Mn), 2025-2030
Table 30. Autodesk Company Summary
Table 31. Autodesk 3D Modeling for Games and Animation Product Offerings
Table 32. Autodesk 3D Modeling for Games and Animation Revenue (US$, Mn) & (2019-2024)
Table 33. Autodesk Key News & Latest Developments
Table 34. Maxon Computer Company Summary
Table 35. Maxon Computer 3D Modeling for Games and Animation Product Offerings
Table 36. Maxon Computer 3D Modeling for Games and Animation Revenue (US$, Mn) & (2019-2024)
Table 37. Maxon Computer Key News & Latest Developments
Table 38. Adobe Company Summary
Table 39. Adobe 3D Modeling for Games and Animation Product Offerings
Table 40. Adobe 3D Modeling for Games and Animation Revenue (US$, Mn) & (2019-2024)
Table 41. Adobe Key News & Latest Developments
Table 42. Foundry Company Summary
Table 43. Foundry 3D Modeling for Games and Animation Product Offerings
Table 44. Foundry 3D Modeling for Games and Animation Revenue (US$, Mn) & (2019-2024)
Table 45. Foundry Key News & Latest Developments
Table 46. Side Effects Software Company Summary
Table 47. Side Effects Software 3D Modeling for Games and Animation Product Offerings
Table 48. Side Effects Software 3D Modeling for Games and Animation Revenue (US$, Mn) & (2019-2024)
Table 49. Side Effects Software Key News & Latest Developments
Table 50. NewTek Company Summary
Table 51. NewTek 3D Modeling for Games and Animation Product Offerings
Table 52. NewTek 3D Modeling for Games and Animation Revenue (US$, Mn) & (2019-2024)
Table 53. NewTek Key News & Latest Developments
Table 54. Chaos Group Company Summary
Table 55. Chaos Group 3D Modeling for Games and Animation Product Offerings
Table 56. Chaos Group 3D Modeling for Games and Animation Revenue (US$, Mn) & (2019-2024)
Table 57. Chaos Group Key News & Latest Developments
Table 58. headus Company Summary
Table 59. headus 3D Modeling for Games and Animation Product Offerings
Table 60. headus 3D Modeling for Games and Animation Revenue (US$, Mn) & (2019-2024)
Table 61. headus Key News & Latest Developments
Table 62. Rizom-Lab Company Summary
Table 63. Rizom-Lab 3D Modeling for Games and Animation Product Offerings
Table 64. Rizom-Lab 3D Modeling for Games and Animation Revenue (US$, Mn) & (2019-2024)
Table 65. Rizom-Lab Key News & Latest Developments
List of Figures
Figure 1. 3D Modeling for Games and Animation Segment by Type in 2023
Figure 2. 3D Modeling for Games and Animation Segment by Application in 2023
Figure 3. Global 3D Modeling for Games and Animation Market Overview: 2023
Figure 4. Key Caveats
Figure 5. Global 3D Modeling for Games and Animation Market Size: 2023 VS 2030 (US$, Mn)
Figure 6. Global 3D Modeling for Games and Animation Revenue, 2019-2030 (US$, Mn)
Figure 7. The Top 3 and 5 Players Market Share by 3D Modeling for Games and Animation Revenue in 2023
Figure 8. By Type - Global 3D Modeling for Games and Animation Revenue Market Share, 2019-2030
Figure 9. By Application - Global 3D Modeling for Games and Animation Revenue Market Share, 2019-2030
Figure 10. By Type - Global 3D Modeling for Games and Animation Revenue, (US$, Mn), 2023 & 2030
Figure 11. By Type - Global 3D Modeling for Games and Animation Revenue Market Share, 2019-2030
Figure 12. By Application - Global 3D Modeling for Games and Animation Revenue, (US$, Mn), 2023 & 2030
Figure 13. By Application - Global 3D Modeling for Games and Animation Revenue Market Share, 2019-2030
Figure 14. By Region - Global 3D Modeling for Games and Animation Revenue Market Share, 2019-2030
Figure 15. By Country - North America 3D Modeling for Games and Animation Revenue Market Share, 2019-2030
Figure 16. US 3D Modeling for Games and Animation Revenue, (US$, Mn), 2019-2030
Figure 17. Canada 3D Modeling for Games and Animation Revenue, (US$, Mn), 2019-2030
Figure 18. Mexico 3D Modeling for Games and Animation Revenue, (US$, Mn), 2019-2030
Figure 19. By Country - Europe 3D Modeling for Games and Animation Revenue Market Share, 2019-2030
Figure 20. Germany 3D Modeling for Games and Animation Revenue, (US$, Mn), 2019-2030
Figure 21. France 3D Modeling for Games and Animation Revenue, (US$, Mn), 2019-2030
Figure 22. U.K. 3D Modeling for Games and Animation Revenue, (US$, Mn), 2019-2030
Figure 23. Italy 3D Modeling for Games and Animation Revenue, (US$, Mn), 2019-2030
Figure 24. Russia 3D Modeling for Games and Animation Revenue, (US$, Mn), 2019-2030
Figure 25. Nordic Countries 3D Modeling for Games and Animation Revenue, (US$, Mn), 2019-2030
Figure 26. Benelux 3D Modeling for Games and Animation Revenue, (US$, Mn), 2019-2030
Figure 27. By Region - Asia 3D Modeling for Games and Animation Revenue Market Share, 2019-2030
Figure 28. China 3D Modeling for Games and Animation Revenue, (US$, Mn), 2019-2030
Figure 29. Japan 3D Modeling for Games and Animation Revenue, (US$, Mn), 2019-2030
Figure 30. South Korea 3D Modeling for Games and Animation Revenue, (US$, Mn), 2019-2030
Figure 31. Southeast Asia 3D Modeling for Games and Animation Revenue, (US$, Mn), 2019-2030
Figure 32. India 3D Modeling for Games and Animation Revenue, (US$, Mn), 2019-2030
Figure 33. By Country - South America 3D Modeling for Games and Animation Revenue Market Share, 2019-2030
Figure 34. Brazil 3D Modeling for Games and Animation Revenue, (US$, Mn), 2019-2030
Figure 35. Argentina 3D Modeling for Games and Animation Revenue, (US$, Mn), 2019-2030
Figure 36. By Country - Middle East & Africa 3D Modeling for Games and Animation Revenue Market Share, 2019-2030
Figure 37. Turkey 3D Modeling for Games and Animation Revenue, (US$, Mn), 2019-2030
Figure 38. Israel 3D Modeling for Games and Animation Revenue, (US$, Mn), 2019-2030
Figure 39. Saudi Arabia 3D Modeling for Games and Animation Revenue, (US$, Mn), 2019-2030
Figure 40. UAE 3D Modeling for Games and Animation Revenue, (US$, Mn), 2019-2030
Figure 41. Autodesk 3D Modeling for Games and Animation Revenue Year Over Year Growth (US$, Mn) & (2019-2024)
Figure 42. Maxon Computer 3D Modeling for Games and Animation Revenue Year Over Year Growth (US$, Mn) & (2019-2024)
Figure 43. Adobe 3D Modeling for Games and Animation Revenue Year Over Year Growth (US$, Mn) & (2019-2024)
Figure 44. Foundry 3D Modeling for Games and Animation Revenue Year Over Year Growth (US$, Mn) & (2019-2024)
Figure 45. Side Effects Software 3D Modeling for Games and Animation Revenue Year Over Year Growth (US$, Mn) & (2019-2024)
Figure 46. NewTek 3D Modeling for Games and Animation Revenue Year Over Year Growth (US$, Mn) & (2019-2024)
Figure 47. Chaos Group 3D Modeling for Games and Animation Revenue Year Over Year Growth (US$, Mn) & (2019-2024)
Figure 48. headus 3D Modeling for Games and Animation Revenue Year Over Year Growth (US$, Mn) & (2019-2024)
Figure 49. Rizom-Lab 3D Modeling for Games and Animation Revenue Year Over Year Growth (US$, Mn) & (2019-2024)