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Augmented Reality for Education Market, Global Outlook and Forecast 2022-2028

Augmented Reality for Education Market, Global Outlook and Forecast 2022-2028

  • Category:ICT & Media
  • Published on : 16 October 2022
  • Pages :119
  • Formats:
  • Report Code:SMR-7447094
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Augmented Reality for Education Market Size, Share 2022


This report contains market size and forecasts of Augmented Reality for Education in Global, including the following market information:

Global Augmented Reality for Education Market Revenue, 2017-2022, 2023-2028, ($ millions)

Global top five companies in 2021 (%)

The global Augmented Reality for Education market was valued at million in 2021 and is projected to reach US$ million by 2028, at a CAGR of % during the forecast period 2022-2028.

The U.S. Market is Estimated at $ Million in 2021, While China is Forecast to Reach $ Million by 2028.

Head-Mounted Segment to Reach $ Million by 2028, with a % CAGR in next six years.

The global key manufacturers of Augmented Reality for Education include Barco, BigBlueButton, Blackboard, BrainCert, Cisco Systems, Dell, Digital Samba, Edvance360 and Electa Communications, etc. In 2021, the global top five players have a share approximately % in terms of revenue.

We surveyed the Augmented Reality for Education companies, and industry experts on this industry, involving the revenue, demand, product type, recent developments and plans, industry trends, drivers, challenges, obstacles, and potential risks.

Total Market by Segment:

Global Augmented Reality for Education Market, by Type, 2017-2022, 2023-2028 ($ millions)

Global Augmented Reality for Education Market Segment Percentages, by Type, 2021 (%)

Head-Mounted

Head-Up

Handheld

Global Augmented Reality for Education Market, by Application, 2017-2022, 2023-2028 ($ millions)

Global Augmented Reality for Education Market Segment Percentages, by Application, 2021 (%)

School Admissions

Business Management

Others

Global Augmented Reality for Education Market, By Region and Country, 2017-2022, 2023-2028 ($ Millions)

Global Augmented Reality for Education Market Segment Percentages, By Region and Country, 2021 (%)

North America

US

Canada

Mexico

Europe

Germany

France

U.K.

Italy

Russia

Nordic Countries

Benelux

Rest of Europe

Asia

China

Japan

South Korea

Southeast Asia

India

Rest of Asia

South America

Brazil

Argentina

Rest of South America

Middle East & Africa

Turkey

Israel

Saudi Arabia

UAE

Rest of Middle East & Africa

Competitor Analysis

The report also provides analysis of leading market participants including:

Key companies Augmented Reality for Education revenues in global market, 2017-2022 (estimated), ($ millions)

Key companies Augmented Reality for Education revenues share in global market, 2021 (%)

Further, the report presents profiles of competitors in the market, key players include:

Barco

BigBlueButton

Blackboard

BrainCert

Cisco Systems

Dell

Digital Samba

Edvance360

Electa Communications

Eon Reality

Meta

Google

Hitachi

HTC

IBM

Impero Solutions

LG Electronics

Microsoft

Oracle

Panasonic

Talented Learning

Samsung

SkyPrep

Sony

TutorRoom

Varjo

Veative Labs

WizIQ

Report Attributes Report Details
Report Title Augmented Reality for Education Market, Global Outlook and Forecast 2022-2028
Historical Year 2018 to 2022 (Data from 2010 can be provided as per availability)
Base Year 2021
Forecast Year 2029
Number of Pages 119 Pages
Customization Available Yes, the report can be customized as per your need.

TABLE OF CONTENTS

1 Introduction to Research & Analysis Reports
1.1 Augmented Reality for Education Market Definition
1.2 Market Segments
1.2.1 Market by Type
1.2.2 Market by Application
1.3 Global Augmented Reality for Education Market Overview
1.4 Features & Benefits of This Report
1.5 Methodology & Sources of Information
1.5.1 Research Methodology
1.5.2 Research Process
1.5.3 Base Year
1.5.4 Report Assumptions & Caveats
2 Global Augmented Reality for Education Overall Market Size
2.1 Global Augmented Reality for Education Market Size: 2021 VS 2028
2.2 Global Augmented Reality for Education Market Size, Prospects & Forecasts: 2017-2028
2.3 Key Market Trends, Opportunity, Drivers and Restraints
2.3.1 Market Opportunities & Trends
2.3.2 Market Drivers
2.3.3 Market Restraints
3 Company Landscape
3.1 Top Augmented Reality for Education Players in Global Market
3.2 Top Global Augmented Reality for Education Companies Ranked by Revenue
3.3 Global Augmented Reality for Education Revenue by Companies
3.4 Top 3 and Top 5 Augmented Reality for Education Companies in Global Market, by Revenue in 2021
3.5 Global Companies Augmented Reality for Education Product Type
3.6 Tier 1, Tier 2 and Tier 3 Augmented Reality for Education Players in Global Market
3.6.1 List of Global Tier 1 Augmented Reality for Education Companies
3.6.2 List of Global Tier 2 and Tier 3 Augmented Reality for Education Companies
4 Market Sights by Product
4.1 Overview
4.1.1 by Type - Global Augmented Reality for Education Market Size Markets, 2021 & 2028
4.1.2 Head-Mounted
4.1.3 Head-Up
4.1.4 Handheld
4.2 By Type - Global Augmented Reality for Education Revenue & Forecasts
4.2.1 By Type - Global Augmented Reality for Education Revenue, 2017-2022
4.2.2 By Type - Global Augmented Reality for Education Revenue, 2023-2028
4.2.3 By Type - Global Augmented Reality for Education Revenue Market Share, 2017-2028
5 Sights by Application
5.1 Overview
5.1.1 By Application - Global Augmented Reality for Education Market Size, 2021 & 2028
5.1.2 School Admissions
5.1.3 Business Management
5.1.4 Others
5.2 By Application - Global Augmented Reality for Education Revenue & Forecasts
5.2.1 By Application - Global Augmented Reality for Education Revenue, 2017-2022
5.2.2 By Application - Global Augmented Reality for Education Revenue, 2023-2028
5.2.3 By Application - Global Augmented Reality for Education Revenue Market Share, 2017-2028
6 Sights by Region
6.1 By Region - Global Augmented Reality for Education Market Size, 2021 & 2028
6.2 By Region - Global Augmented Reality for Education Revenue & Forecasts
6.2.1 By Region - Global Augmented Reality for Education Revenue, 2017-2022
6.2.2 By Region - Global Augmented Reality for Education Revenue, 2023-2028
6.2.3 By Region - Global Augmented Reality for Education Revenue Market Share, 2017-2028
6.3 North America
6.3.1 By Country - North America Augmented Reality for Education Revenue, 2017-2028
6.3.2 US Augmented Reality for Education Market Size, 2017-2028
6.3.3 Canada Augmented Reality for Education Market Size, 2017-2028
6.3.4 Mexico Augmented Reality for Education Market Size, 2017-2028
6.4 Europe
6.4.1 By Country - Europe Augmented Reality for Education Revenue, 2017-2028
6.4.2 Germany Augmented Reality for Education Market Size, 2017-2028
6.4.3 France Augmented Reality for Education Market Size, 2017-2028
6.4.4 U.K. Augmented Reality for Education Market Size, 2017-2028
6.4.5 Italy Augmented Reality for Education Market Size, 2017-2028
6.4.6 Russia Augmented Reality for Education Market Size, 2017-2028
6.4.7 Nordic Countries Augmented Reality for Education Market Size, 2017-2028
6.4.8 Benelux Augmented Reality for Education Market Size, 2017-2028
6.5 Asia
6.5.1 By Region - Asia Augmented Reality for Education Revenue, 2017-2028
6.5.2 China Augmented Reality for Education Market Size, 2017-2028
6.5.3 Japan Augmented Reality for Education Market Size, 2017-2028
6.5.4 South Korea Augmented Reality for Education Market Size, 2017-2028
6.5.5 Southeast Asia Augmented Reality for Education Market Size, 2017-2028
6.5.6 India Augmented Reality for Education Market Size, 2017-2028
6.6 South America
6.6.1 By Country - South America Augmented Reality for Education Revenue, 2017-2028
6.6.2 Brazil Augmented Reality for Education Market Size, 2017-2028
6.6.3 Argentina Augmented Reality for Education Market Size, 2017-2028
6.7 Middle East & Africa
6.7.1 By Country - Middle East & Africa Augmented Reality for Education Revenue, 2017-2028
6.7.2 Turkey Augmented Reality for Education Market Size, 2017-2028
6.7.3 Israel Augmented Reality for Education Market Size, 2017-2028
6.7.4 Saudi Arabia Augmented Reality for Education Market Size, 2017-2028
6.7.5 UAE Augmented Reality for Education Market Size, 2017-2028
7 Players Profiles
7.1 Barco
7.1.1 Barco Corporate Summary
7.1.2 Barco Business Overview
7.1.3 Barco Augmented Reality for Education Major Product Offerings
7.1.4 Barco Augmented Reality for Education Revenue in Global Market (2017-2022)
7.1.5 Barco Key News
7.2 BigBlueButton
7.2.1 BigBlueButton Corporate Summary
7.2.2 BigBlueButton Business Overview
7.2.3 BigBlueButton Augmented Reality for Education Major Product Offerings
7.2.4 BigBlueButton Augmented Reality for Education Revenue in Global Market (2017-2022)
7.2.5 BigBlueButton Key News
7.3 Blackboard
7.3.1 Blackboard Corporate Summary
7.3.2 Blackboard Business Overview
7.3.3 Blackboard Augmented Reality for Education Major Product Offerings
7.3.4 Blackboard Augmented Reality for Education Revenue in Global Market (2017-2022)
7.3.5 Blackboard Key News
7.4 BrainCert
7.4.1 BrainCert Corporate Summary
7.4.2 BrainCert Business Overview
7.4.3 BrainCert Augmented Reality for Education Major Product Offerings
7.4.4 BrainCert Augmented Reality for Education Revenue in Global Market (2017-2022)
7.4.5 BrainCert Key News
7.5 Cisco Systems
7.5.1 Cisco Systems Corporate Summary
7.5.2 Cisco Systems Business Overview
7.5.3 Cisco Systems Augmented Reality for Education Major Product Offerings
7.5.4 Cisco Systems Augmented Reality for Education Revenue in Global Market (2017-2022)
7.5.5 Cisco Systems Key News
7.6 Dell
7.6.1 Dell Corporate Summary
7.6.2 Dell Business Overview
7.6.3 Dell Augmented Reality for Education Major Product Offerings
7.6.4 Dell Augmented Reality for Education Revenue in Global Market (2017-2022)
7.6.5 Dell Key News
7.7 Digital Samba
7.7.1 Digital Samba Corporate Summary
7.7.2 Digital Samba Business Overview
7.7.3 Digital Samba Augmented Reality for Education Major Product Offerings
7.7.4 Digital Samba Augmented Reality for Education Revenue in Global Market (2017-2022)
7.7.5 Digital Samba Key News
7.8 Edvance360
7.8.1 Edvance360 Corporate Summary
7.8.2 Edvance360 Business Overview
7.8.3 Edvance360 Augmented Reality for Education Major Product Offerings
7.8.4 Edvance360 Augmented Reality for Education Revenue in Global Market (2017-2022)
7.8.5 Edvance360 Key News
7.9 Electa Communications
7.9.1 Electa Communications Corporate Summary
7.9.2 Electa Communications Business Overview
7.9.3 Electa Communications Augmented Reality for Education Major Product Offerings
7.9.4 Electa Communications Augmented Reality for Education Revenue in Global Market (2017-2022)
7.9.5 Electa Communications Key News
7.10 Eon Reality
7.10.1 Eon Reality Corporate Summary
7.10.2 Eon Reality Business Overview
7.10.3 Eon Reality Augmented Reality for Education Major Product Offerings
7.10.4 Eon Reality Augmented Reality for Education Revenue in Global Market (2017-2022)
7.10.5 Eon Reality Key News
7.11 Meta
7.11.1 Meta Corporate Summary
7.11.2 Meta Business Overview
7.11.3 Meta Augmented Reality for Education Major Product Offerings
7.11.4 Meta Augmented Reality for Education Revenue in Global Market (2017-2022)
7.11.5 Meta Key News
7.12 Google
7.12.1 Google Corporate Summary
7.12.2 Google Business Overview
7.12.3 Google Augmented Reality for Education Major Product Offerings
7.12.4 Google Augmented Reality for Education Revenue in Global Market (2017-2022)
7.12.5 Google Key News
7.13 Hitachi
7.13.1 Hitachi Corporate Summary
7.13.2 Hitachi Business Overview
7.13.3 Hitachi Augmented Reality for Education Major Product Offerings
7.13.4 Hitachi Augmented Reality for Education Revenue in Global Market (2017-2022)
7.13.5 Hitachi Key News
7.14 HTC
7.14.1 HTC Corporate Summary
7.14.2 HTC Business Overview
7.14.3 HTC Augmented Reality for Education Major Product Offerings
7.14.4 HTC Augmented Reality for Education Revenue in Global Market (2017-2022)
7.14.5 HTC Key News
7.15 IBM
7.15.1 IBM Corporate Summary
7.15.2 IBM Business Overview
7.15.3 IBM Augmented Reality for Education Major Product Offerings
7.15.4 IBM Augmented Reality for Education Revenue in Global Market (2017-2022)
7.15.5 IBM Key News
7.16 Impero Solutions
7.16.1 Impero Solutions Corporate Summary
7.16.2 Impero Solutions Business Overview
7.16.3 Impero Solutions Augmented Reality for Education Major Product Offerings
7.16.4 Impero Solutions Augmented Reality for Education Revenue in Global Market (2017-2022)
7.16.5 Impero Solutions Key News
7.17 LG Electronics
7.17.1 LG Electronics Corporate Summary
7.17.2 LG Electronics Business Overview
7.17.3 LG Electronics Augmented Reality for Education Major Product Offerings
7.17.4 LG Electronics Augmented Reality for Education Revenue in Global Market (2017-2022)
7.17.5 LG Electronics Key News
7.18 Microsoft
7.18.1 Microsoft Corporate Summary
7.18.2 Microsoft Business Overview
7.18.3 Microsoft Augmented Reality for Education Major Product Offerings
7.18.4 Microsoft Augmented Reality for Education Revenue in Global Market (2017-2022)
7.18.5 Microsoft Key News
7.19 Oracle
7.19.1 Oracle Corporate Summary
7.19.2 Oracle Business Overview
7.19.3 Oracle Augmented Reality for Education Major Product Offerings
7.19.4 Oracle Augmented Reality for Education Revenue in Global Market (2017-2022)
7.19.5 Oracle Key News
7.20 Panasonic
7.20.1 Panasonic Corporate Summary
7.20.2 Panasonic Business Overview
7.20.3 Panasonic Augmented Reality for Education Major Product Offerings
7.20.4 Panasonic Augmented Reality for Education Revenue in Global Market (2017-2022)
7.20.5 Panasonic Key News
7.21 Talented Learning
7.21.1 Talented Learning Corporate Summary
7.21.2 Talented Learning Business Overview
7.21.3 Talented Learning Augmented Reality for Education Major Product Offerings
7.21.4 Talented Learning Augmented Reality for Education Revenue in Global Market (2017-2022)
7.21.5 Talented Learning Key News
7.22 Samsung
7.22.1 Samsung Corporate Summary
7.22.2 Samsung Business Overview
7.22.3 Samsung Augmented Reality for Education Major Product Offerings
7.22.4 Samsung Augmented Reality for Education Revenue in Global Market (2017-2022)
7.22.5 Samsung Key News
7.23 SkyPrep
7.23.1 SkyPrep Corporate Summary
7.23.2 SkyPrep Business Overview
7.23.3 SkyPrep Augmented Reality for Education Major Product Offerings
7.23.4 SkyPrep Augmented Reality for Education Revenue in Global Market (2017-2022)
7.23.5 SkyPrep Key News
7.24 Sony
7.24.1 Sony Corporate Summary
7.24.2 Sony Business Overview
7.24.3 Sony Augmented Reality for Education Major Product Offerings
7.24.4 Sony Augmented Reality for Education Revenue in Global Market (2017-2022)
7.24.5 Sony Key News
7.25 TutorRoom
7.25.1 TutorRoom Corporate Summary
7.25.2 TutorRoom Business Overview
7.25.3 TutorRoom Augmented Reality for Education Major Product Offerings
7.25.4 TutorRoom Augmented Reality for Education Revenue in Global Market (2017-2022)
7.25.5 TutorRoom Key News
7.26 Varjo
7.26.1 Varjo Corporate Summary
7.26.2 Varjo Business Overview
7.26.3 Varjo Augmented Reality for Education Major Product Offerings
7.26.4 Varjo Augmented Reality for Education Revenue in Global Market (2017-2022)
7.26.5 Varjo Key News
7.27 Veative Labs
7.27.1 Veative Labs Corporate Summary
7.27.2 Veative Labs Business Overview
7.27.3 Veative Labs Augmented Reality for Education Major Product Offerings
7.27.4 Veative Labs Augmented Reality for Education Revenue in Global Market (2017-2022)
7.27.5 Veative Labs Key News
7.28 WizIQ
7.28.1 WizIQ Corporate Summary
7.28.2 WizIQ Business Overview
7.28.3 WizIQ Augmented Reality for Education Major Product Offerings
7.28.4 WizIQ Augmented Reality for Education Revenue in Global Market (2017-2022)
7.28.5 WizIQ Key News
8 Conclusion
9 Appendix
9.1 Note
9.2 Examples of Clients
9.3 Disclaimer

LIST OF TABLES & FIGURES

List of Tables
Table 1. Augmented Reality for Education Market Opportunities & Trends in Global Market
Table 2. Augmented Reality for Education Market Drivers in Global Market
Table 3. Augmented Reality for Education Market Restraints in Global Market
Table 4. Key Players of Augmented Reality for Education in Global Market
Table 5. Top Augmented Reality for Education Players in Global Market, Ranking by Revenue (2021)
Table 6. Global Augmented Reality for Education Revenue by Companies, (US$, Mn), 2017-2022
Table 7. Global Augmented Reality for Education Revenue Share by Companies, 2017-2022
Table 8. Global Companies Augmented Reality for Education Product Type
Table 9. List of Global Tier 1 Augmented Reality for Education Companies, Revenue (US$, Mn) in 2021 and Market Share
Table 10. List of Global Tier 2 and Tier 3 Augmented Reality for Education Companies, Revenue (US$, Mn) in 2021 and Market Share
Table 11. By Type ? Global Augmented Reality for Education Revenue, (US$, Mn), 2021 & 2028
Table 12. By Type - Augmented Reality for Education Revenue in Global (US$, Mn), 2017-2022
Table 13. By Type - Augmented Reality for Education Revenue in Global (US$, Mn), 2023-2028
Table 14. By Application ? Global Augmented Reality for Education Revenue, (US$, Mn), 2021 & 2028
Table 15. By Application - Augmented Reality for Education Revenue in Global (US$, Mn), 2017-2022
Table 16. By Application - Augmented Reality for Education Revenue in Global (US$, Mn), 2023-2028
Table 17. By Region ? Global Augmented Reality for Education Revenue, (US$, Mn), 2021 & 2028
Table 18. By Region - Global Augmented Reality for Education Revenue (US$, Mn), 2017-2022
Table 19. By Region - Global Augmented Reality for Education Revenue (US$, Mn), 2023-2028
Table 20. By Country - North America Augmented Reality for Education Revenue, (US$, Mn), 2017-2022
Table 21. By Country - North America Augmented Reality for Education Revenue, (US$, Mn), 2023-2028
Table 22. By Country - Europe Augmented Reality for Education Revenue, (US$, Mn), 2017-2022
Table 23. By Country - Europe Augmented Reality for Education Revenue, (US$, Mn), 2023-2028
Table 24. By Region - Asia Augmented Reality for Education Revenue, (US$, Mn), 2017-2022
Table 25. By Region - Asia Augmented Reality for Education Revenue, (US$, Mn), 2023-2028
Table 26. By Country - South America Augmented Reality for Education Revenue, (US$, Mn), 2017-2022
Table 27. By Country - South America Augmented Reality for Education Revenue, (US$, Mn), 2023-2028
Table 28. By Country - Middle East & Africa Augmented Reality for Education Revenue, (US$, Mn), 2017-2022
Table 29. By Country - Middle East & Africa Augmented Reality for Education Revenue, (US$, Mn), 2023-2028
Table 30. Barco Corporate Summary
Table 31. Barco Augmented Reality for Education Product Offerings
Table 32. Barco Augmented Reality for Education Revenue (US$, Mn), (2017-2022)
Table 33. BigBlueButton Corporate Summary
Table 34. BigBlueButton Augmented Reality for Education Product Offerings
Table 35. BigBlueButton Augmented Reality for Education Revenue (US$, Mn), (2017-2022)
Table 36. Blackboard Corporate Summary
Table 37. Blackboard Augmented Reality for Education Product Offerings
Table 38. Blackboard Augmented Reality for Education Revenue (US$, Mn), (2017-2022)
Table 39. BrainCert Corporate Summary
Table 40. BrainCert Augmented Reality for Education Product Offerings
Table 41. BrainCert Augmented Reality for Education Revenue (US$, Mn), (2017-2022)
Table 42. Cisco Systems Corporate Summary
Table 43. Cisco Systems Augmented Reality for Education Product Offerings
Table 44. Cisco Systems Augmented Reality for Education Revenue (US$, Mn), (2017-2022)
Table 45. Dell Corporate Summary
Table 46. Dell Augmented Reality for Education Product Offerings
Table 47. Dell Augmented Reality for Education Revenue (US$, Mn), (2017-2022)
Table 48. Digital Samba Corporate Summary
Table 49. Digital Samba Augmented Reality for Education Product Offerings
Table 50. Digital Samba Augmented Reality for Education Revenue (US$, Mn), (2017-2022)
Table 51. Edvance360 Corporate Summary
Table 52. Edvance360 Augmented Reality for Education Product Offerings
Table 53. Edvance360 Augmented Reality for Education Revenue (US$, Mn), (2017-2022)
Table 54. Electa Communications Corporate Summary
Table 55. Electa Communications Augmented Reality for Education Product Offerings
Table 56. Electa Communications Augmented Reality for Education Revenue (US$, Mn), (2017-2022)
Table 57. Eon Reality Corporate Summary
Table 58. Eon Reality Augmented Reality for Education Product Offerings
Table 59. Eon Reality Augmented Reality for Education Revenue (US$, Mn), (2017-2022)
Table 60. Meta Corporate Summary
Table 61. Meta Augmented Reality for Education Product Offerings
Table 62. Meta Augmented Reality for Education Revenue (US$, Mn), (2017-2022)
Table 63. Google Corporate Summary
Table 64. Google Augmented Reality for Education Product Offerings
Table 65. Google Augmented Reality for Education Revenue (US$, Mn), (2017-2022)
Table 66. Hitachi Corporate Summary
Table 67. Hitachi Augmented Reality for Education Product Offerings
Table 68. Hitachi Augmented Reality for Education Revenue (US$, Mn), (2017-2022)
Table 69. HTC Corporate Summary
Table 70. HTC Augmented Reality for Education Product Offerings
Table 71. HTC Augmented Reality for Education Revenue (US$, Mn), (2017-2022)
Table 72. IBM Corporate Summary
Table 73. IBM Augmented Reality for Education Product Offerings
Table 74. IBM Augmented Reality for Education Revenue (US$, Mn), (2017-2022)
Table 75. Impero Solutions Corporate Summary
Table 76. Impero Solutions Augmented Reality for Education Product Offerings
Table 77. Impero Solutions Augmented Reality for Education Revenue (US$, Mn), (2017-2022)
Table 78. LG Electronics Corporate Summary
Table 79. LG Electronics Augmented Reality for Education Product Offerings
Table 80. LG Electronics Augmented Reality for Education Revenue (US$, Mn), (2017-2022)
Table 81. Microsoft Corporate Summary
Table 82. Microsoft Augmented Reality for Education Product Offerings
Table 83. Microsoft Augmented Reality for Education Revenue (US$, Mn), (2017-2022)
Table 84. Oracle Corporate Summary
Table 85. Oracle Augmented Reality for Education Product Offerings
Table 86. Oracle Augmented Reality for Education Revenue (US$, Mn), (2017-2022)
Table 87. Panasonic Corporate Summary
Table 88. Panasonic Augmented Reality for Education Product Offerings
Table 89. Panasonic Augmented Reality for Education Revenue (US$, Mn), (2017-2022)
Table 90. Talented Learning Corporate Summary
Table 91. Talented Learning Augmented Reality for Education Product Offerings
Table 92. Talented Learning Augmented Reality for Education Revenue (US$, Mn), (2017-2022)
Table 93. Samsung Corporate Summary
Table 94. Samsung Augmented Reality for Education Product Offerings
Table 95. Samsung Augmented Reality for Education Revenue (US$, Mn), (2017-2022)
Table 96. SkyPrep Corporate Summary
Table 97. SkyPrep Augmented Reality for Education Product Offerings
Table 98. SkyPrep Augmented Reality for Education Revenue (US$, Mn), (2017-2022)
Table 99. Sony Corporate Summary
Table 100. Sony Augmented Reality for Education Product Offerings
Table 101. Sony Augmented Reality for Education Revenue (US$, Mn), (2017-2022)
Table 102. TutorRoom Corporate Summary
Table 103. TutorRoom Augmented Reality for Education Product Offerings
Table 104. TutorRoom Augmented Reality for Education Revenue (US$, Mn), (2017-2022)
Table 105. Varjo Corporate Summary
Table 106. Varjo Augmented Reality for Education Product Offerings
Table 107. Varjo Augmented Reality for Education Revenue (US$, Mn), (2017-2022)
Table 108. Veative Labs Corporate Summary
Table 109. Veative Labs Augmented Reality for Education Product Offerings
Table 110. Veative Labs Augmented Reality for Education Revenue (US$, Mn), (2017-2022)
Table 111. WizIQ Corporate Summary
Table 112. WizIQ Augmented Reality for Education Product Offerings
Table 113. WizIQ Augmented Reality for Education Revenue (US$, Mn), (2017-2022)
List of Figures
Figure 1. Augmented Reality for Education Segment by Type in 2021
Figure 2. Augmented Reality for Education Segment by Application in 2021
Figure 3. Global Augmented Reality for Education Market Overview: 2021
Figure 4. Key Caveats
Figure 5. Global Augmented Reality for Education Market Size: 2021 VS 2028 (US$, Mn)
Figure 6. Global Augmented Reality for Education Revenue, 2017-2028 (US$, Mn)
Figure 7. The Top 3 and 5 Players Market Share by Augmented Reality for Education Revenue in 2021
Figure 8. By Type - Global Augmented Reality for Education Revenue Market Share, 2017-2028
Figure 9. By Application - Global Augmented Reality for Education Revenue Market Share, 2017-2028
Figure 10. By Region - Global Augmented Reality for Education Revenue Market Share, 2017-2028
Figure 11. By Country - North America Augmented Reality for Education Revenue Market Share, 2017-2028
Figure 12. US Augmented Reality for Education Revenue, (US$, Mn), 2017-2028
Figure 13. Canada Augmented Reality for Education Revenue, (US$, Mn), 2017-2028
Figure 14. Mexico Augmented Reality for Education Revenue, (US$, Mn), 2017-2028
Figure 15. By Country - Europe Augmented Reality for Education Revenue Market Share, 2017-2028
Figure 16. Germany Augmented Reality for Education Revenue, (US$, Mn), 2017-2028
Figure 17. France Augmented Reality for Education Revenue, (US$, Mn), 2017-2028
Figure 18. U.K. Augmented Reality for Education Revenue, (US$, Mn), 2017-2028
Figure 19. Italy Augmented Reality for Education Revenue, (US$, Mn), 2017-2028
Figure 20. Russia Augmented Reality for Education Revenue, (US$, Mn), 2017-2028
Figure 21. Nordic Countries Augmented Reality for Education Revenue, (US$, Mn), 2017-2028
Figure 22. Benelux Augmented Reality for Education Revenue, (US$, Mn), 2017-2028
Figure 23. By Region - Asia Augmented Reality for Education Revenue Market Share, 2017-2028
Figure 24. China Augmented Reality for Education Revenue, (US$, Mn), 2017-2028
Figure 25. Japan Augmented Reality for Education Revenue, (US$, Mn), 2017-2028
Figure 26. South Korea Augmented Reality for Education Revenue, (US$, Mn), 2017-2028
Figure 27. Southeast Asia Augmented Reality for Education Revenue, (US$, Mn), 2017-2028
Figure 28. India Augmented Reality for Education Revenue, (US$, Mn), 2017-2028
Figure 29. By Country - South America Augmented Reality for Education Revenue Market Share, 2017-2028
Figure 30. Brazil Augmented Reality for Education Revenue, (US$, Mn), 2017-2028
Figure 31. Argentina Augmented Reality for Education Revenue, (US$, Mn), 2017-2028
Figure 32. By Country - Middle East & Africa Augmented Reality for Education Revenue Market Share, 2017-2028
Figure 33. Turkey Augmented Reality for Education Revenue, (US$, Mn), 2017-2028
Figure 34. Israel Augmented Reality for Education Revenue, (US$, Mn), 2017-2028
Figure 35. Saudi Arabia Augmented Reality for Education Revenue, (US$, Mn), 2017-2028
Figure 36. UAE Augmented Reality for Education Revenue, (US$, Mn), 2017-2028
Figure 37. Barco Augmented Reality for Education Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 38. BigBlueButton Augmented Reality for Education Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 39. Blackboard Augmented Reality for Education Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 40. BrainCert Augmented Reality for Education Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 41. Cisco Systems Augmented Reality for Education Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 42. Dell Augmented Reality for Education Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 43. Digital Samba Augmented Reality for Education Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 44. Edvance360 Augmented Reality for Education Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 45. Electa Communications Augmented Reality for Education Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 46. Eon Reality Augmented Reality for Education Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 47. Meta Augmented Reality for Education Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 48. Google Augmented Reality for Education Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 49. Hitachi Augmented Reality for Education Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 50. HTC Augmented Reality for Education Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 51. IBM Augmented Reality for Education Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 52. Impero Solutions Augmented Reality for Education Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 53. LG Electronics Augmented Reality for Education Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 54. Microsoft Augmented Reality for Education Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 55. Oracle Augmented Reality for Education Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 56. Panasonic Augmented Reality for Education Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 57. Talented Learning Augmented Reality for Education Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 58. Samsung Augmented Reality for Education Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 59. SkyPrep Augmented Reality for Education Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 60. Sony Augmented Reality for Education Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 61. TutorRoom Augmented Reality for Education Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 62. Varjo Augmented Reality for Education Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 63. Veative Labs Augmented Reality for Education Revenue Year Over Year Growth (US$, Mn) & (2017-2022)
Figure 64. WizIQ Augmented Reality for Education Revenue Year Over Year Growth (US$, Mn) & (2017-2022)

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