Report overview
Visual effects (VFX) is the process through which imagery is altered, created, or enhanced for live-action media that could not be captured during live-action filming due to it being costly, dangerous, impractical, or impossible to shoot. Visual effects allow for the integration of live-action footage and VFX to create realistic objects, characters and environments.
With video effects software, users can alter video files with custom or preconfigured effects. Features can range from title and credit creation to special effects such as inserting computer-generated imagery and manipulating visual appearance, depending on the depth of the program. These programs are most commonly used by special effects engineers and artists during the production of films, TV shows, and other media, to add visual details, manipulate scenes, or edit out unwanted objects. Video effects software often integrates with video editing tools, as well as animation or 3D design software.
This report aims to provide a comprehensive presentation of the global market for Visual Effects Software, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Visual Effects Software. This report contains market size and forecasts of Visual Effects Software in global, including the following market information:
Global Visual Effects Software Market Revenue, 2018-2023, 2024-2030, ($ millions)
Global top five companies in 2022 (%)
The global Visual Effects Software market was valued at US$ million in 2022 and is projected to reach US$ million by 2029, at a CAGR of % during the forecast period. The influence of COVID-19 and the Russia-Ukraine War were considered while estimating market sizes.
The U.S. Market is Estimated at $ Million in 2022, While China is to reach $ Million.
Software for 3D Modeling Segment to Reach $ Million by 2029, with a % CAGR in next six years.
The global key manufacturers of Visual Effects Software include Autodesk, Side FX, Maxon Computer, Blender, Foundry Visionmongers (Nuke), Blackmagic Design (Fusion), Adobe After Effects, Fxhome and Boris FX, etc. in 2022, the global top five players have a share approximately % in terms of revenue.
We surveyed the Visual Effects Software companies, and industry experts on this industry, involving the revenue, demand, product type, recent developments and plans, industry trends, drivers, challenges, obstacles, and potential risks.
Total Market by Segment:
Global Visual Effects Software Market, by Type, 2018-2023, 2024-2030 ($ millions)
Global Visual Effects Software Market Segment Percentages, by Type, 2022 (%)
Software for 3D Modeling
Software for Compositing
Global Visual Effects Software Market, by Application, 2018-2023, 2024-2030 ($ millions)
Global Visual Effects Software Market Segment Percentages, by Application, 2022 (%)
Television
Theatre
Video Game
Simulator
Film
Others
Global Visual Effects Software Market, By Region and Country, 2018-2023, 2024-2030 ($ Millions)
Global Visual Effects Software Market Segment Percentages, By Region and Country, 2022 (%)
North America
US
Canada
Mexico
Europe
Germany
France
U.K.
Italy
Russia
Nordic Countries
Benelux
Rest of Europe
Asia
China
Japan
South Korea
Southeast Asia
India
Rest of Asia
South America
Brazil
Argentina
Rest of South America
Middle East & Africa
Turkey
Israel
Saudi Arabia
UAE
Rest of Middle East & Africa
Competitor Analysis
The report also provides analysis of leading market participants including:
Key companies Visual Effects Software revenues in global market, 2018-2023 (estimated), ($ millions)
Key companies Visual Effects Software revenues share in global market, 2022 (%)
Further, the report presents profiles of competitors in the market, key players include:
Autodesk
Side FX
Maxon Computer
Blender
Foundry Visionmongers (Nuke)
Blackmagic Design (Fusion)
Adobe After Effects
Fxhome
Boris FX
ManyCam
Wave.video
Motion
RedGiant Effects Suite
Smoke
RealFlow
Outline of Major Chapters:
Chapter 1: Introduces the definition of Visual Effects Software, market overview.
Chapter 2: Global Visual Effects Software market size in revenue.
Chapter 3: Detailed analysis of Visual Effects Software company competitive landscape, revenue and market share, latest development plan, merger, and acquisition information, etc.
Chapter 4: Provides the analysis of various market segments by type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 5: Provides the analysis of various market segments by application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 6: Sales of Visual Effects Software in regional level and country level. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space of each country in the world.
Chapter 7: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
Chapter 8: The main points and conclusions of the report.