Report overview
This report aims to provide a comprehensive presentation of the global market for Recreation Management Software & Services, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Recreation Management Software & Services. This report contains market size and forecasts of Recreation Management Software & Services in global, including the following market information:
Global Recreation Management Software & Services Market Revenue, 2018-2023, 2024-2030, ($ millions)
Global top five companies in 2022 (%)
The global Recreation Management Software & Services market was valued at US$ million in 2022 and is projected to reach US$ million by 2029, at a CAGR of % during the forecast period. The influence of COVID-19 and the Russia-Ukraine War were considered while estimating market sizes.
The U.S. Market is Estimated at $ Million in 2022, While China is to reach $ Million.
Venue Management Segment to Reach $ Million by 2029, with a % CAGR in next six years.
The global key manufacturers of Recreation Management Software & Services include PerfectMind, EZFacility, Yardi System, Active Network, Civicplus, Legend Recreation Software, Jarvis Corporation, Daxko and RecDesk, etc. in 2022, the global top five players have a share approximately % in terms of revenue.
We surveyed the Recreation Management Software & Services companies, and industry experts on this industry, involving the revenue, demand, product type, recent developments and plans, industry trends, drivers, challenges, obstacles, and potential risks.
Total Market by Segment:
Global Recreation Management Software & Services Market, by Type, 2018-2023, 2024-2030 ($ millions)
Global Recreation Management Software & Services Market Segment Percentages, by Type, 2022 (%)
Venue Management
Registrations & Membership Management
Ticketing and Event Management
Others
Global Recreation Management Software & Services Market, by Application, 2018-2023, 2024-2030 ($ millions)
Global Recreation Management Software & Services Market Segment Percentages, by Application, 2022 (%)
Community Parks
Recreation Departments
Healthcare & Wellness
Education & Academics
Sports Training Center
Others
Global Recreation Management Software & Services Market, By Region and Country, 2018-2023, 2024-2030 ($ Millions)
Global Recreation Management Software & Services Market Segment Percentages, By Region and Country, 2022 (%)
North America
US
Canada
Mexico
Europe
Germany
France
U.K.
Italy
Russia
Nordic Countries
Benelux
Rest of Europe
Asia
China
Japan
South Korea
Southeast Asia
India
Rest of Asia
South America
Brazil
Argentina
Rest of South America
Middle East & Africa
Turkey
Israel
Saudi Arabia
UAE
Rest of Middle East & Africa
Competitor Analysis
The report also provides analysis of leading market participants including:
Key companies Recreation Management Software & Services revenues in global market, 2018-2023 (estimated), ($ millions)
Key companies Recreation Management Software & Services revenues share in global market, 2022 (%)
Further, the report presents profiles of competitors in the market, key players include:
PerfectMind
EZFacility
Yardi System
Active Network
Civicplus
Legend Recreation Software
Jarvis Corporation
Daxko
RecDesk
MyRec
Dash Platform
Vermont Systems
InnoSoft Fusion
Recreatex
Outline of Major Chapters:
Chapter 1: Introduces the definition of Recreation Management Software & Services, market overview.
Chapter 2: Global Recreation Management Software & Services market size in revenue.
Chapter 3: Detailed analysis of Recreation Management Software & Services company competitive landscape, revenue and market share, latest development plan, merger, and acquisition information, etc.
Chapter 4: Provides the analysis of various market segments by type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 5: Provides the analysis of various market segments by application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 6: Sales of Recreation Management Software & Services in regional level and country level. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space of each country in the world.
Chapter 7: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
Chapter 8: The main points and conclusions of the report.