Report overview
Game localization is the process of modifying a video, computer, or mobile game to adapt to the needs and preferences of players in a different geographic region.?
This report aims to provide a comprehensive presentation of the global market for Game Localization Services, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Game Localization Services. This report contains market size and forecasts of Game Localization Services in global, including the following market information:
Global Game Localization Services Market Revenue, 2018-2023, 2024-2032, ($ millions)
Global top five companies in 2022 (%)
The global Game Localization Services market was valued at US$ million in 2022 and is projected to reach US$ million by 2029, at a CAGR of % during the forecast period. The influence of COVID-19 and the Russia-Ukraine War were considered while estimating market sizes.
The U.S. Market is Estimated at $ Million in 2022, While China is to reach $ Million.
On-premise Segment to Reach $ Million by 2029, with a % CAGR in next six years.
The global key manufacturers of Game Localization Services include ABBYY, Localize Direct, AD VERBUM, Alconost, All Correct Group, Andovar, Aspena, Day Translations and DYS Translations, etc. in 2022, the global top five players have a share approximately % in terms of revenue.
We surveyed the Game Localization Services companies, and industry experts on this industry, involving the revenue, demand, product type, recent developments and plans, industry trends, drivers, challenges, obstacles, and potential risks.
Total Market by Segment:
Global Game Localization Services Market, by Type, 2018-2023, 2024-2032 ($ millions)
Global Game Localization Services Market Segment Percentages, by Type, 2022 (%)
On-premise
Cloud-based
Global Game Localization Services Market, by Application, 2018-2023, 2024-2032 ($ millions)
Global Game Localization Services Market Segment Percentages, by Application, 2022 (%)
Individual
Enterprise
Others
Global Game Localization Services Market, By Region and Country, 2018-2023, 2024-2032 ($ Millions)
Global Game Localization Services Market Segment Percentages, By Region and Country, 2022 (%)
North America
US
Canada
Mexico
Europe
Germany
France
U.K.
Italy
Russia
Nordic Countries
Benelux
Rest of Europe
Asia
China
Japan
South Korea
Southeast Asia
India
Rest of Asia
South America
Brazil
Argentina
Rest of South America
Middle East & Africa
Turkey
Israel
Saudi Arabia
UAE
Rest of Middle East & Africa
Competitor Analysis
The report also provides analysis of leading market participants including:
Key companies Game Localization Services revenues in global market, 2018-2023 (estimated), ($ millions)
Key companies Game Localization Services revenues share in global market, 2022 (%)
Further, the report presents profiles of competitors in the market, key players include:
ABBYY
Localize Direct
AD VERBUM
Alconost
All Correct Group
Andovar
Aspena
Day Translations
DYS Translations
Game Localization Network
Keywords Studios
Level Up Translation
JBI Studios
Morningside Translations
Pangea Translation Services
Outline of Major Chapters:
Chapter 1: Introduces the definition of Game Localization Services, market overview.
Chapter 2: Global Game Localization Services market size in revenue.
Chapter 3: Detailed analysis of Game Localization Services company competitive landscape, revenue and market share, latest development plan, merger, and acquisition information, etc.
Chapter 4: Provides the analysis of various market segments by type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 5: Provides the analysis of various market segments by application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 6: Sales of Game Localization Services in regional level and country level. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space of each country in the world.
Chapter 7: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
Chapter 8: The main points and conclusions of the report.