Report overview
VFX (Visual effects) is the process by which imagery is created or manipulated outside the context of a live action shot in film making.
This report aims to provide a comprehensive presentation of the global market for VFX Services, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding VFX Services. This report contains market size and forecasts of VFX Services in global, including the following market information:
Global VFX Services Market Revenue, 2018-2023, 2024-2029, ($ millions)
Global top five companies in 2022 (%)
The global VFX Services market was valued at US$ million in 2022 and is projected to reach US$ million by 2029, at a CAGR of % during the forecast period. The influence of COVID-19 and the Russia-Ukraine War were considered while estimating market sizes.
VFX involves in the integration of live-action footage (special effects) and generated imagery (digital effects) to create environments which look realistic, but would be dangerous, expensive, impractical, time consuming or impossible to capture on film. Visual effects using computer-generated imagery (CGI) have recently become accessible to the independent filmmaker with the introduction of affordable and easy-to-use animation and compositing software.
We surveyed the VFX Services companies, and industry experts on this industry, involving the revenue, demand, product type, recent developments and plans, industry trends, drivers, challenges, obstacles, and potential risks.
Total Market by Segment:
Global VFX Services Market, by Type, 2018-2023, 2024-2029 ($ millions)
Global VFX Services Market Segment Percentages, by Type, 2022 (%)
Digital Effects
Special Effects
Global VFX Services Market, by Application, 2018-2023, 2024-2029 ($ millions)
Global VFX Services Market Segment Percentages, by Application, 2022 (%)
Film
TV Series
Video Game
Others
Global VFX Services Market, By Region and Country, 2018-2023, 2024-2029 ($ Millions)
Global VFX Services Market Segment Percentages, By Region and Country, 2022 (%)
North America
US
Canada
Mexico
Europe
Germany
France
U.K.
Italy
Russia
Nordic Countries
Benelux
Rest of Europe
Asia
China
Japan
South Korea
Southeast Asia
India
Rest of Asia
South America
Brazil
Argentina
Rest of South America
Middle East & Africa
Turkey
Israel
Saudi Arabia
UAE
Rest of Middle East & Africa
Competitor Analysis
The report also provides analysis of leading market participants including:
Key companies VFX Services revenues in global market, 2018-2023 (estimated), ($ millions)
Key companies VFX Services revenues share in global market, 2022 (%)
Further, the report presents profiles of competitors in the market, key players include:
Industrial Light and Magic
The Mill
Weta Digital
Moving Picture Company (MPC)
DNEG
Sony Pictures Imageworks
Cinesite
Digital Domain
Deluxe Entertainment
Framestore
Animal Logic
Pixomondo
Digital Idea
Tippett Studio
Flatworld Solutions
Method Studios
BUF
Scanline vfx
TNG Visual Effects
Outline of Major Chapters:
Chapter 1: Introduces the definition of VFX Services, market overview.
Chapter 2: Global VFX Services market size in revenue.
Chapter 3: Detailed analysis of VFX Services company competitive landscape, revenue and market share, latest development plan, merger, and acquisition information, etc.
Chapter 4: Provides the analysis of various market segments by type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 5: Provides the analysis of various market segments by application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 6: Sales of VFX Services in regional level and country level. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space of each country in the world.
Chapter 7: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
Chapter 8: The main points and conclusions of the report.