Report overview
This report aims to provide a comprehensive presentation of the global market for PC Gaming Hardware, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding PC Gaming Hardware. This report contains market size and forecasts of PC Gaming Hardware in global, including the following market information:
Global PC Gaming Hardware Market Revenue, 2018-2023, 2024-2030, ($ millions)
Global PC Gaming Hardware Market Sales, 2018-2023, 2024-2030, (K Units)
Global top five PC Gaming Hardware companies in 2022 (%)
The global PC Gaming Hardware market was valued at US$ million in 2022 and is projected to reach US$ million by 2030, at a CAGR of % during the forecast period. The influence of COVID-19 and the Russia-Ukraine War were considered while estimating market sizes.
The U.S. Market is Estimated at $ Million in 2022, While China is Forecast to Reach $ Million.
Motherboard Segment to Reach $ Million by 2030, with a % CAGR in next six years.
The global key manufacturers of PC Gaming Hardware include Microsoft Corporation, Nintendo, NVIDIA Corporation, Sony Corporation, Logitech International, Venom, Madcatz, A4TECH and Scuf Gaming International, etc. in 2022, the global top five players have a share approximately % in terms of revenue.
We surveyed the PC Gaming Hardware manufacturers, suppliers, distributors and industry experts on this industry, involving the sales, revenue, demand, price change, product type, recent development and plan, industry trends, drivers, challenges, obstacles, and potential risks.
Total Market by Segment:
Global PC Gaming Hardware Market, by Type, 2018-2023, 2024-2030 ($ Millions) & (K Units)
Global PC Gaming Hardware Market Segment Percentages, by Type, 2022 (%)
Motherboard
Computer Cases
Others
Global PC Gaming Hardware Market, by Application, 2018-2023, 2024-2030 ($ Millions) & (K Units)
Global PC Gaming Hardware Market Segment Percentages, by Application, 2022 (%)
Commercial
Residential
Global PC Gaming Hardware Market, By Region and Country, 2018-2023, 2024-2030 ($ Millions) & (K Units)
Global PC Gaming Hardware Market Segment Percentages, By Region and Country, 2022 (%)
North America
US
Canada
Mexico
Europe
Germany
France
U.K.
Italy
Russia
Nordic Countries
Benelux
Rest of Europe
Asia
China
Japan
South Korea
Southeast Asia
India
Rest of Asia
South America
Brazil
Argentina
Rest of South America
Middle East & Africa
Turkey
Israel
Saudi Arabia
UAE
Rest of Middle East & Africa
Competitor Analysis
The report also provides analysis of leading market participants including:
Key companies PC Gaming Hardware revenues in global market, 2018-2023 (Estimated), ($ millions)
Key companies PC Gaming Hardware revenues share in global market, 2022 (%)
Key companies PC Gaming Hardware sales in global market, 2018-2023 (Estimated), (K Units)
Key companies PC Gaming Hardware sales share in global market, 2022 (%)
Further, the report presents profiles of competitors in the market, key players include:
Microsoft Corporation
Nintendo
NVIDIA Corporation
Sony Corporation
Logitech International
Venom
Madcatz
A4TECH
Scuf Gaming International
V-MODA
Razer
Turtle Beach
Outline of Major Chapters:
Chapter 1: Introduces the definition of PC Gaming Hardware, market overview.
Chapter 2: Global PC Gaming Hardware market size in revenue and volume.
Chapter 3: Detailed analysis of PC Gaming Hardware manufacturers competitive landscape, price, sales and revenue market share, latest development plan, merger, and acquisition information, etc.
Chapter 4: Provides the analysis of various market segments by type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 5: Provides the analysis of various market segments by application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 6: Sales of PC Gaming Hardware in regional level and country level. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space of each country in the world.
Chapter 7: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
Chapter 8: Global PC Gaming Hardware capacity by region & country.
Chapter 9: Introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by manufacturers in the industry, and the analysis of relevant policies in the industry.
Chapter 10: Analysis of industrial chain, including the upstream and downstream of the industry.
Chapter 11: The main points and conclusions of the report.