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Blockchain in Media, Advertising, and Entertainment Market, Global Outlook and Forecast 2022-2028

Blockchain in Media, Advertising, and Entertainment Market, Global Outlook and Forecast 2022-2028

  • Published on : 26 July 2022
  • Pages :116
  • Report Code:SMR-7232358

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Report overview

Consequently, digital advertising relies heavily on stalking online users. Effective advertising targets the people most likely to buy the product. Therefore, advertisers collect user data to determine where to most effectively deploy their resources. Advertisers gather as much personal data as possible and store this data in a centralized manner.
This report contains market size and forecasts of Blockchain in Media, Advertising, and Entertainment in Global, including the following market information:
  • Global Blockchain in Media, Advertising, and Entertainment Market Revenue, 2017-2022, 2023-2028, ($ millions)
  • Global top five companies in 2021 (%)
The global Blockchain in Media, Advertising, and Entertainment market was valued at 44 million in 2021 and is projected to reach US$ 570.6 million by 2028, at a CAGR of 44.0% during the forecast period.
The U.S. Market is Estimated at $ Million in 2021, While China is Forecast to Reach $ Million by 2028.
Media Segment to Reach $ Million by 2028, with a % CAGR in next six years.
The global key manufacturers of Blockchain in Media, Advertising, and Entertainment include IBM, Microsoft, SAP, Accenture, AWS, Oracle, Infosys, Bitfury and Factom, etc. In 2021, the global top five players have a share approximately % in terms of revenue.
We surveyed the Blockchain in Media, Advertising, and Entertainment companies, and industry experts on this industry, involving the revenue, demand, product type, recent developments and plans, industry trends, drivers, challenges, obstacles, and potential risks.
Total Market by Segment:
Global Blockchain in Media, Advertising, and Entertainment Market, by Type, 2017-2022, 2023-2028 ($ millions)
Global Blockchain in Media, Advertising, and Entertainment Market Segment Percentages, by Type, 2021 (%)
  • Media
  • Advertising
  • Entertainment
Global Blockchain in Media, Advertising, and Entertainment Market, by Application, 2017-2022, 2023-2028 ($ millions)
Global Blockchain in Media, Advertising, and Entertainment Market Segment Percentages, by Application, 2021 (%)
  • Small and Medium-Sized Enterprises
  • Large Enterprises
Global Blockchain in Media, Advertising, and Entertainment Market, By Region and Country, 2017-2022, 2023-2028 ($ Millions)
Global Blockchain in Media, Advertising, and Entertainment Market Segment Percentages, By Region and Country, 2021 (%)
  • North America
  • US
  • Canada
  • Mexico
  • Europe
  • Germany
  • France
  • U.K.
  • Italy
  • Russia
  • Nordic Countries
  • Benelux
  • Rest of Europe
  • Asia
  • China
  • Japan
  • South Korea
  • Southeast Asia
  • India
  • Rest of Asia
  • South America
  • Brazil
  • Argentina
  • Rest of South America
  • Middle East & Africa
  • Turkey
  • Israel
  • Saudi Arabia
  • UAE
  • Rest of Middle East & Africa
Competitor Analysis
The report also provides analysis of leading market participants including:
  • Key companies Blockchain in Media, Advertising, and Entertainment revenues in global market, 2017-2022 (estimated), ($ millions)
  • Key companies Blockchain in Media, Advertising, and Entertainment revenues share in global market, 2021 (%)
Further, the report presents profiles of competitors in the market, key players include:
  • IBM
  • Microsoft
  • SAP
  • Accenture
  • AWS
  • Oracle
  • Infosys
  • Bitfury
  • Factom
  • Guardtime
  • ARK
  • Auxesis Group
  • Nyiax
  • Metax
  • BTL
  • Voise
  • Bloq
  • Clearcoin
  • Decent
  • Synereo
  • Brainbot Technologies
  • Bigchaindb
  • Iprodoos