2D Gesture Recognition for Consumer Electronics market is segmented by Type and by Application. Players, stakeholders, and other participants in the global 2D Gesture Recognition for Consumer Electronics market will be able to gain the upper hand as they use the report as a powerful resource. The segmental analysis focuses on production capacity, revenue and forecast by Type and by Application for the period 2017-2028.
Segment by Type
- Mouse
- Remote Controls
- Other Control Devices
Segment by Application
- Smartphones
- Smart TVs
- Tablets
- Desktop and Portable PCs
- Other
By Company
- Crunchfish AB
- EyeSight Technologies
- Intel
- PointGrab
- Samsung Electronics
- Sony
Production by Region
- North America
- Europe
- China
- Japan
- South Korea
Consumption by Region
- North America
- U.S.
- Canada
- Europe
- Germany
- France
- U.K.
- Italy
- Russia
- Asia-Pacific
- China
- Japan
- South Korea
- India
- Australia
- Taiwan
- Indonesia
- Thailand
- Malaysia
- Philippines
- Vietnam
- Latin America
- Mexico
- Brazil
- Argentina
- Middle East & Africa
- Turkey
- Saudi Arabia
- U.A.E