Online Games of Skill for Mobile-install market is segmented by players, region (country), by Type and by Application. Players, stakeholders, and other participants in the global Online Games of Skill for Mobile-install market will be able to gain the upper hand as they use the report as a powerful resource. The segmental analysis focuses on revenue and forecast by Type and by Application for the period 2017-2028.
Segment by Type
Gard Based Games
Sports Games
Strategy Games
Puzzle Games
Arcade Games
Gambling Games
Others
Segment by Application
Smartphones
Tablets
By Company
Microsoft
Nintendo
Sony
Tencent
Activision Blizzard
Playtech
Sega
Electronic Arts (EA)
Apple
Ubisoft
Zynga
Square Enix
NetEase Games
NEXON
NCSoft
Konami
Microgaming
Betconstruct
Betsys (STS)
Playson
NetEntC
By Region
North America
United States
Canada
Europe
Germany
France
UK
Italy
Russia
Nordic Countries
Rest of Europe
Asia-Pacific
China
Japan
South Korea
Southeast Asia
India
Australia
Rest of Asia
Latin America
Mexico
Brazil
Rest of Latin America
Middle East & Africa
Turkey
Saudi Arabia
UAE
Rest of MEA