table of content
Chapter 1 Industry Overview
1.1 Definition
1.2 Assumptions
1.3 Research Scope
1.4 Market Analysis by Regions
1.4.1 North America Market States and Outlook (2023-2028)
1.4.2 East Asia Market States and Outlook (2023-2028)
1.4.3 Europe Market States and Outlook (2023-2028)
1.4.4 South Asia Market States and Outlook (2023-2028)
1.4.5 Southeast Asia Market States and Outlook (2023-2028)
1.4.6 Middle East Market States and Outlook (2023-2028)
1.4.7 Africa Market States and Outlook (2023-2028)
1.4.8 Oceania Market States and Outlook (2023-2028)
1.4.9 South America Market States and Outlook (2023-2028)
1.5 Global Leisure and Hospitality Software Market Size Analysis from 2023 to 2028
1.5.1 Global Leisure and Hospitality Software Market Size Analysis from 2023 to 2028 by Consumption Volume
1.5.2 Global Leisure and Hospitality Software Market Size Analysis from 2023 to 2028 by Value
1.5.3 Global Leisure and Hospitality Software Price Trends Analysis from 2023 to 2028
1.6 COVID-19 Outbreak: Leisure and Hospitality Software Industry Impact
Chapter 2 Global Leisure and Hospitality Software Competition by Types, Applications, and Top Regions and Countries
2.1 Global Leisure and Hospitality Software (Volume and Value) by Type
2.1.1 Global Leisure and Hospitality Software Consumption and Market Share by Type (2017-2022)
2.1.2 Global Leisure and Hospitality Software Revenue and Market Share by Type (2017-2022)
2.2 Global Leisure and Hospitality Software (Volume and Value) by Application
2.2.1 Global Leisure and Hospitality Software Consumption and Market Share by Application (2017-2022)
2.2.2 Global Leisure and Hospitality Software Revenue and Market Share by Application (2017-2022)
2.3 Global Leisure and Hospitality Software (Volume and Value) by Regions
2.3.1 Global Leisure and Hospitality Software Consumption and Market Share by Regions (2017-2022)
2.3.2 Global Leisure and Hospitality Software Revenue and Market Share by Regions (2017-2022)
Chapter 3 Production Market Analysis
3.1 Global Production Market Analysis
3.1.1 2017-2022 Global Capacity, Production, Capacity Utilization Rate, Ex-Factory Price, Revenue, Cost, Gross and Gross Margin Analysis
3.1.2 2017-2022 Major Manufacturers Performance and Market Share
3.2 Regional Production Market Analysis
3.2.1 2017-2022 Regional Market Performance and Market Share
3.2.2 North America Market
3.2.3 East Asia Market
3.2.4 Europe Market
3.2.5 South Asia Market
3.2.6 Southeast Asia Market
3.2.7 Middle East Market
3.2.8 Africa Market
3.2.9 Oceania Market
3.2.10 South America Market
3.2.11 Rest of the World Market
Chapter 4 Global Leisure and Hospitality Software Sales, Consumption, Export, Import by Regions (2017-2022)
4.1 Global Leisure and Hospitality Software Consumption by Regions (2017-2022)
4.2 North America Leisure and Hospitality Software Sales, Consumption, Export, Import (2017-2022)
4.3 East Asia Leisure and Hospitality Software Sales, Consumption, Export, Import (2017-2022)
4.4 Europe Leisure and Hospitality Software Sales, Consumption, Export, Import (2017-2022)
4.5 South Asia Leisure and Hospitality Software Sales, Consumption, Export, Import (2017-2022)
4.6 Southeast Asia Leisure and Hospitality Software Sales, Consumption, Export, Import (2017-2022)
4.7 Middle East Leisure and Hospitality Software Sales, Consumption, Export, Import (2017-2022)
4.8 Africa Leisure and Hospitality Software Sales, Consumption, Export, Import (2017-2022)
4.9 Oceania Leisure and Hospitality Software Sales, Consumption, Export, Import (2017-2022)
4.10 South America Leisure and Hospitality Software Sales, Consumption, Export, Import (2017-2022)
Chapter 5 North America Leisure and Hospitality Software Market Analysis
5.1 North America Leisure and Hospitality Software Consumption and Value Analysis
5.1.1 North America Leisure and Hospitality Software Market Under COVID-19
5.2 North America Leisure and Hospitality Software Consumption Volume by Types
5.3 North America Leisure and Hospitality Software Consumption Structure by Application
5.4 North America Leisure and Hospitality Software Consumption by Top Countries
5.4.1 United States Leisure and Hospitality Software Consumption Volume from 2017 to 2022
5.4.2 Canada Leisure and Hospitality Software Consumption Volume from 2017 to 2022
5.4.3 Mexico Leisure and Hospitality Software Consumption Volume from 2017 to 2022
Chapter 6 East Asia Leisure and Hospitality Software Market Analysis
6.1 East Asia Leisure and Hospitality Software Consumption and Value Analysis
6.1.1 East Asia Leisure and Hospitality Software Market Under COVID-19
6.2 East Asia Leisure and Hospitality Software Consumption Volume by Types
6.3 East Asia Leisure and Hospitality Software Consumption Structure by Application
6.4 East Asia Leisure and Hospitality Software Consumption by Top Countries
6.4.1 China Leisure and Hospitality Software Consumption Volume from 2017 to 2022
6.4.2 Japan Leisure and Hospitality Software Consumption Volume from 2017 to 2022
6.4.3 South Korea Leisure and Hospitality Software Consumption Volume from 2017 to 2022
Chapter 7 Europe Leisure and Hospitality Software Market Analysis
7.1 Europe Leisure and Hospitality Software Consumption and Value Analysis
7.1.1 Europe Leisure and Hospitality Software Market Under COVID-19
7.2 Europe Leisure and Hospitality Software Consumption Volume by Types
7.3 Europe Leisure and Hospitality Software Consumption Structure by Application
7.4 Europe Leisure and Hospitality Software Consumption by Top Countries
7.4.1 Germany Leisure and Hospitality Software Consumption Volume from 2017 to 2022
7.4.2 UK Leisure and Hospitality Software Consumption Volume from 2017 to 2022
7.4.3 France Leisure and Hospitality Software Consumption Volume from 2017 to 2022
7.4.4 Italy Leisure and Hospitality Software Consumption Volume from 2017 to 2022
7.4.5 Russia Leisure and Hospitality Software Consumption Volume from 2017 to 2022
7.4.6 Spain Leisure and Hospitality Software Consumption Volume from 2017 to 2022
7.4.7 Netherlands Leisure and Hospitality Software Consumption Volume from 2017 to 2022
7.4.8 Switzerland Leisure and Hospitality Software Consumption Volume from 2017 to 2022
7.4.9 Poland Leisure and Hospitality Software Consumption Volume from 2017 to 2022
Chapter 8 South Asia Leisure and Hospitality Software Market Analysis
8.1 South Asia Leisure and Hospitality Software Consumption and Value Analysis
8.1.1 South Asia Leisure and Hospitality Software Market Under COVID-19
8.2 South Asia Leisure and Hospitality Software Consumption Volume by Types
8.3 South Asia Leisure and Hospitality Software Consumption Structure by Application
8.4 South Asia Leisure and Hospitality Software Consumption by Top Countries
8.4.1 India Leisure and Hospitality Software Consumption Volume from 2017 to 2022
8.4.2 Pakistan Leisure and Hospitality Software Consumption Volume from 2017 to 2022
8.4.3 Bangladesh Leisure and Hospitality Software Consumption Volume from 2017 to 2022
Chapter 9 Southeast Asia Leisure and Hospitality Software Market Analysis
9.1 Southeast Asia Leisure and Hospitality Software Consumption and Value Analysis
9.1.1 Southeast Asia Leisure and Hospitality Software Market Under COVID-19
9.2 Southeast Asia Leisure and Hospitality Software Consumption Volume by Types
9.3 Southeast Asia Leisure and Hospitality Software Consumption Structure by Application
9.4 Southeast Asia Leisure and Hospitality Software Consumption by Top Countries
9.4.1 Indonesia Leisure and Hospitality Software Consumption Volume from 2017 to 2022
9.4.2 Thailand Leisure and Hospitality Software Consumption Volume from 2017 to 2022
9.4.3 Singapore Leisure and Hospitality Software Consumption Volume from 2017 to 2022
9.4.4 Malaysia Leisure and Hospitality Software Consumption Volume from 2017 to 2022
9.4.5 Philippines Leisure and Hospitality Software Consumption Volume from 2017 to 2022
9.4.6 Vietnam Leisure and Hospitality Software Consumption Volume from 2017 to 2022
9.4.7 Myanmar Leisure and Hospitality Software Consumption Volume from 2017 to 2022
Chapter 10 Middle East Leisure and Hospitality Software Market Analysis
10.1 Middle East Leisure and Hospitality Software Consumption and Value Analysis
10.1.1 Middle East Leisure and Hospitality Software Market Under COVID-19
10.2 Middle East Leisure and Hospitality Software Consumption Volume by Types
10.3 Middle East Leisure and Hospitality Software Consumption Structure by Application
10.4 Middle East Leisure and Hospitality Software Consumption by Top Countries
10.4.1 Turkey Leisure and Hospitality Software Consumption Volume from 2017 to 2022
10.4.2 Saudi Arabia Leisure and Hospitality Software Consumption Volume from 2017 to 2022
10.4.3 Iran Leisure and Hospitality Software Consumption Volume from 2017 to 2022
10.4.4 United Arab Emirates Leisure and Hospitality Software Consumption Volume from 2017 to 2022
10.4.5 Israel Leisure and Hospitality Software Consumption Volume from 2017 to 2022
10.4.6 Iraq Leisure and Hospitality Software Consumption Volume from 2017 to 2022
10.4.7 Qatar Leisure and Hospitality Software Consumption Volume from 2017 to 2022
10.4.8 Kuwait Leisure and Hospitality Software Consumption Volume from 2017 to 2022
10.4.9 Oman Leisure and Hospitality Software Consumption Volume from 2017 to 2022
Chapter 11 Africa Leisure and Hospitality Software Market Analysis
11.1 Africa Leisure and Hospitality Software Consumption and Value Analysis
11.1.1 Africa Leisure and Hospitality Software Market Under COVID-19
11.2 Africa Leisure and Hospitality Software Consumption Volume by Types
11.3 Africa Leisure and Hospitality Software Consumption Structure by Application
11.4 Africa Leisure and Hospitality Software Consumption by Top Countries
11.4.1 Nigeria Leisure and Hospitality Software Consumption Volume from 2017 to 2022
11.4.2 South Africa Leisure and Hospitality Software Consumption Volume from 2017 to 2022
11.4.3 Egypt Leisure and Hospitality Software Consumption Volume from 2017 to 2022
11.4.4 Algeria Leisure and Hospitality Software Consumption Volume from 2017 to 2022
11.4.5 Morocco Leisure and Hospitality Software Consumption Volume from 2017 to 2022
Chapter 12 Oceania Leisure and Hospitality Software Market Analysis
12.1 Oceania Leisure and Hospitality Software Consumption and Value Analysis
12.2 Oceania Leisure and Hospitality Software Consumption Volume by Types
12.3 Oceania Leisure and Hospitality Software Consumption Structure by Application
12.4 Oceania Leisure and Hospitality Software Consumption by Top Countries
12.4.1 Australia Leisure and Hospitality Software Consumption Volume from 2017 to 2022
12.4.2 New Zealand Leisure and Hospitality Software Consumption Volume from 2017 to 2022
Chapter 13 South America Leisure and Hospitality Software Market Analysis
13.1 South America Leisure and Hospitality Software Consumption and Value Analysis
13.1.1 South America Leisure and Hospitality Software Market Under COVID-19
13.2 South America Leisure and Hospitality Software Consumption Volume by Types
13.3 South America Leisure and Hospitality Software Consumption Structure by Application
13.4 South America Leisure and Hospitality Software Consumption Volume by Major Countries
13.4.1 Brazil Leisure and Hospitality Software Consumption Volume from 2017 to 2022
13.4.2 Argentina Leisure and Hospitality Software Consumption Volume from 2017 to 2022
13.4.3 Columbia Leisure and Hospitality Software Consumption Volume from 2017 to 2022
13.4.4 Chile Leisure and Hospitality Software Consumption Volume from 2017 to 2022
13.4.5 Venezuela Leisure and Hospitality Software Consumption Volume from 2017 to 2022
13.4.6 Peru Leisure and Hospitality Software Consumption Volume from 2017 to 2022
13.4.7 Puerto Rico Leisure and Hospitality Software Consumption Volume from 2017 to 2022
13.4.8 Ecuador Leisure and Hospitality Software Consumption Volume from 2017 to 2022
Chapter 14 Company Profiles and Key Figures in Leisure and Hospitality Software Business
14.1 Adobe
14.1.1 Adobe Company Profile
14.1.2 Adobe Leisure and Hospitality Software Product Specification
14.1.3 Adobe Leisure and Hospitality Software Production Capacity, Revenue, Price and Gross Margin (2017-2022)
14.2 Agilysys
14.2.1 Agilysys Company Profile
14.2.2 Agilysys Leisure and Hospitality Software Product Specification
14.2.3 Agilysys Leisure and Hospitality Software Production Capacity, Revenue, Price and Gross Margin (2017-2022)
14.3 Amadeus
14.3.1 Amadeus Company Profile
14.3.2 Amadeus Leisure and Hospitality Software Product Specification
14.3.3 Amadeus Leisure and Hospitality Software Production Capacity, Revenue, Price and Gross Margin (2017-2022)
14.4 Arrowstream
14.4.1 Arrowstream Company Profile
14.4.2 Arrowstream Leisure and Hospitality Software Product Specification
14.4.3 Arrowstream Leisure and Hospitality Software Production Capacity, Revenue, Price and Gross Margin (2017-2022)
14.5 Autodesk
14.5.1 Autodesk Company Profile
14.5.2 Autodesk Leisure and Hospitality Software Product Specification
14.5.3 Autodesk Leisure and Hospitality Software Production Capacity, Revenue, Price and Gross Margin (2017-2022)
14.6 Fidelio
14.6.1 Fidelio Company Profile
14.6.2 Fidelio Leisure and Hospitality Software Product Specification
14.6.3 Fidelio Leisure and Hospitality Software Production Capacity, Revenue, Price and Gross Margin (2017-2022)
14.7 Foxhis
14.7.1 Foxhis Company Profile
14.7.2 Foxhis Leisure and Hospitality Software Product Specification
14.7.3 Foxhis Leisure and Hospitality Software Production Capacity, Revenue, Price and Gross Margin (2017-2022)
14.8 HotSchedules
14.8.1 HotSchedules Company Profile
14.8.2 HotSchedules Leisure and Hospitality Software Product Specification
14.8.3 HotSchedules Leisure and Hospitality Software Production Capacity, Revenue, Price and Gross Margin (2017-2022)
14.9 IBM
14.9.1 IBM Company Profile
14.9.2 IBM Leisure and Hospitality Software Product Specification
14.9.3 IBM Leisure and Hospitality Software Production Capacity, Revenue, Price and Gross Margin (2017-2022)
14.10 Intuit
14.10.1 Intuit Company Profile
14.10.2 Intuit Leisure and Hospitality Software Product Specification
14.10.3 Intuit Leisure and Hospitality Software Production Capacity, Revenue, Price and Gross Margin (2017-2022)
14.11 Jintiane
14.11.1 Jintiane Company Profile
14.11.2 Jintiane Leisure and Hospitality Software Product Specification
14.11.3 Jintiane Leisure and Hospitality Software Production Capacity, Revenue, Price and Gross Margin (2017-2022)
14.12 Microsoft
14.12.1 Microsoft Company Profile
14.12.2 Microsoft Leisure and Hospitality Software Product Specification
14.12.3 Microsoft Leisure and Hospitality Software Production Capacity, Revenue, Price and Gross Margin (2017-2022)
14.13 NCR
14.13.1 NCR Company Profile
14.13.2 NCR Leisure and Hospitality Software Product Specification
14.13.3 NCR Leisure and Hospitality Software Production Capacity, Revenue, Price and Gross Margin (2017-2022)
14.14 Opera
14.14.1 Opera Company Profile
14.14.2 Opera Leisure and Hospitality Software Product Specification
14.14.3 Opera Leisure and Hospitality Software Production Capacity, Revenue, Price and Gross Margin (2017-2022)
14.15 Oracle
14.15.1 Oracle Company Profile
14.15.2 Oracle Leisure and Hospitality Software Product Specification
14.15.3 Oracle Leisure and Hospitality Software Production Capacity, Revenue, Price and Gross Margin (2017-2022)
14.16 Partech
14.16.1 Partech Company Profile
14.16.2 Partech Leisure and Hospitality Software Product Specification
14.16.3 Partech Leisure and Hospitality Software Production Capacity, Revenue, Price and Gross Margin (2017-2022)
14.17 Paycom
14.17.1 Paycom Company Profile
14.17.2 Paycom Leisure and Hospitality Software Product Specification
14.17.3 Paycom Leisure and Hospitality Software Production Capacity, Revenue, Price and Gross Margin (2017-2022)
14.18 Pegasus Solutions
14.18.1 Pegasus Solutions Company Profile
14.18.2 Pegasus Solutions Leisure and Hospitality Software Product Specification
14.18.3 Pegasus Solutions Leisure and Hospitality Software Production Capacity, Revenue, Price and Gross Margin (2017-2022)
14.19 Salesforce
14.19.1 Salesforce Company Profile
14.19.2 Salesforce Leisure and Hospitality Software Product Specification
14.19.3 Salesforce Leisure and Hospitality Software Production Capacity, Revenue, Price and Gross Margin (2017-2022)
14.20 SAP
14.20.1 SAP Company Profile
14.20.2 SAP Leisure and Hospitality Software Product Specification
14.20.3 SAP Leisure and Hospitality Software Production Capacity, Revenue, Price and Gross Margin (2017-2022)
14.21 Tidemark
14.21.1 Tidemark Company Profile
14.21.2 Tidemark Leisure and Hospitality Software Product Specification
14.21.3 Tidemark Leisure and Hospitality Software Production Capacity, Revenue, Price and Gross Margin (2017-2022)
14.22 Ultimate Kronos Group
14.22.1 Ultimate Kronos Group Company Profile
14.22.2 Ultimate Kronos Group Leisure and Hospitality Software Product Specification
14.22.3 Ultimate Kronos Group Leisure and Hospitality Software Production Capacity, Revenue, Price and Gross Margin (2017-2022)
14.23 Verint Systems
14.23.1 Verint Systems Company Profile
14.23.2 Verint Systems Leisure and Hospitality Software Product Specification
14.23.3 Verint Systems Leisure and Hospitality Software Production Capacity, Revenue, Price and Gross Margin (2017-2022)
14.24 Workday
14.24.1 Workday Company Profile
14.24.2 Workday Leisure and Hospitality Software Product Specification
14.24.3 Workday Leisure and Hospitality Software Production Capacity, Revenue, Price and Gross Margin (2017-2022)
14.25 Zendesk
14.25.1 Zendesk Company Profile
14.25.2 Zendesk Leisure and Hospitality Software Product Specification
14.25.3 Zendesk Leisure and Hospitality Software Production Capacity, Revenue, Price and Gross Margin (2017-2022)
14.26 Zoho Corp.
14.26.1 Zoho Corp. Company Profile
14.26.2 Zoho Corp. Leisure and Hospitality Software Product Specification
14.26.3 Zoho Corp. Leisure and Hospitality Software Production Capacity, Revenue, Price and Gross Margin (2017-2022)
Chapter 15 Global Leisure and Hospitality Software Market Forecast (2023-2028)
15.1 Global Leisure and Hospitality Software Consumption Volume, Revenue and Price Forecast (2023-2028)
15.1.1 Global Leisure and Hospitality Software Consumption Volume and Growth Rate Forecast (2023-2028)
15.1.2 Global Leisure and Hospitality Software Value and Growth Rate Forecast (2023-2028)
15.2 Global Leisure and Hospitality Software Consumption Volume, Value and Growth Rate Forecast by Region (2023-2028)
15.2.1 Global Leisure and Hospitality Software Consumption Volume and Growth Rate Forecast by Regions (2023-2028)
15.2.2 Global Leisure and Hospitality Software Value and Growth Rate Forecast by Regions (2023-2028)
15.2.3 North America Leisure and Hospitality Software Consumption Volume, Revenue and Growth Rate Forecast (2023-2028)
15.2.4 East Asia Leisure and Hospitality Software Consumption Volume, Revenue and Growth Rate Forecast (2023-2028)
15.2.5 Europe Leisure and Hospitality Software Consumption Volume, Revenue and Growth Rate Forecast (2023-2028)
15.2.6 South Asia Leisure and Hospitality Software Consumption Volume, Revenue and Growth Rate Forecast (2023-2028)
15.2.7 Southeast Asia Leisure and Hospitality Software Consumption Volume, Revenue and Growth Rate Forecast (2023-2028)
15.2.8 Middle East Leisure and Hospitality Software Consumption Volume, Revenue and Growth Rate Forecast (2023-2028)
15.2.9 Africa Leisure and Hospitality Software Consumption Volume, Revenue and Growth Rate Forecast (2023-2028)
15.2.10 Oceania Leisure and Hospitality Software Consumption Volume, Revenue and Growth Rate Forecast (2023-2028)
15.2.11 South America Leisure and Hospitality Software Consumption Volume, Revenue and Growth Rate Forecast (2023-2028)
15.3 Global Leisure and Hospitality Software Consumption Volume, Revenue and Price Forecast by Type (2023-2028)
15.3.1 Global Leisure and Hospitality Software Consumption Forecast by Type (2023-2028)
15.3.2 Global Leisure and Hospitality Software Revenue Forecast by Type (2023-2028)
15.3.3 Global Leisure and Hospitality Software Price Forecast by Type (2023-2028)
15.4 Global Leisure and Hospitality Software Consumption Volume Forecast by Application (2023-2028)
15.5 Leisure and Hospitality Software Market Forecast Under COVID-19
Chapter 16 Conclusions
Research Methodology