table of content
1 Introduction to Research & Analysis Reports
1.1 Augmented Reality for Education Market Definition
1.2 Market Segments
1.2.1 Market by Type
1.2.2 Market by Application
1.3 Global Augmented Reality for Education Market Overview
1.4 Features & Benefits of This Report
1.5 Methodology & Sources of Information
1.5.1 Research Methodology
1.5.2 Research Process
1.5.3 Base Year
1.5.4 Report Assumptions & Caveats
2 Global Augmented Reality for Education Overall Market Size
2.1 Global Augmented Reality for Education Market Size: 2021 VS 2028
2.2 Global Augmented Reality for Education Market Size, Prospects & Forecasts: 2017-2028
2.3 Key Market Trends, Opportunity, Drivers and Restraints
2.3.1 Market Opportunities & Trends
2.3.2 Market Drivers
2.3.3 Market Restraints
3 Company Landscape
3.1 Top Augmented Reality for Education Players in Global Market
3.2 Top Global Augmented Reality for Education Companies Ranked by Revenue
3.3 Global Augmented Reality for Education Revenue by Companies
3.4 Top 3 and Top 5 Augmented Reality for Education Companies in Global Market, by Revenue in 2021
3.5 Global Companies Augmented Reality for Education Product Type
3.6 Tier 1, Tier 2 and Tier 3 Augmented Reality for Education Players in Global Market
3.6.1 List of Global Tier 1 Augmented Reality for Education Companies
3.6.2 List of Global Tier 2 and Tier 3 Augmented Reality for Education Companies
4 Market Sights by Product
4.1 Overview
4.1.1 by Type - Global Augmented Reality for Education Market Size Markets, 2021 & 2028
4.1.2 Head-Mounted
4.1.3 Head-Up
4.1.4 Handheld
4.2 By Type - Global Augmented Reality for Education Revenue & Forecasts
4.2.1 By Type - Global Augmented Reality for Education Revenue, 2017-2022
4.2.2 By Type - Global Augmented Reality for Education Revenue, 2023-2028
4.2.3 By Type - Global Augmented Reality for Education Revenue Market Share, 2017-2028
5 Sights by Application
5.1 Overview
5.1.1 By Application - Global Augmented Reality for Education Market Size, 2021 & 2028
5.1.2 School Admissions
5.1.3 Business Management
5.1.4 Others
5.2 By Application - Global Augmented Reality for Education Revenue & Forecasts
5.2.1 By Application - Global Augmented Reality for Education Revenue, 2017-2022
5.2.2 By Application - Global Augmented Reality for Education Revenue, 2023-2028
5.2.3 By Application - Global Augmented Reality for Education Revenue Market Share, 2017-2028
6 Sights by Region
6.1 By Region - Global Augmented Reality for Education Market Size, 2021 & 2028
6.2 By Region - Global Augmented Reality for Education Revenue & Forecasts
6.2.1 By Region - Global Augmented Reality for Education Revenue, 2017-2022
6.2.2 By Region - Global Augmented Reality for Education Revenue, 2023-2028
6.2.3 By Region - Global Augmented Reality for Education Revenue Market Share, 2017-2028
6.3 North America
6.3.1 By Country - North America Augmented Reality for Education Revenue, 2017-2028
6.3.2 US Augmented Reality for Education Market Size, 2017-2028
6.3.3 Canada Augmented Reality for Education Market Size, 2017-2028
6.3.4 Mexico Augmented Reality for Education Market Size, 2017-2028
6.4 Europe
6.4.1 By Country - Europe Augmented Reality for Education Revenue, 2017-2028
6.4.2 Germany Augmented Reality for Education Market Size, 2017-2028
6.4.3 France Augmented Reality for Education Market Size, 2017-2028
6.4.4 U.K. Augmented Reality for Education Market Size, 2017-2028
6.4.5 Italy Augmented Reality for Education Market Size, 2017-2028
6.4.6 Russia Augmented Reality for Education Market Size, 2017-2028
6.4.7 Nordic Countries Augmented Reality for Education Market Size, 2017-2028
6.4.8 Benelux Augmented Reality for Education Market Size, 2017-2028
6.5 Asia
6.5.1 By Region - Asia Augmented Reality for Education Revenue, 2017-2028
6.5.2 China Augmented Reality for Education Market Size, 2017-2028
6.5.3 Japan Augmented Reality for Education Market Size, 2017-2028
6.5.4 South Korea Augmented Reality for Education Market Size, 2017-2028
6.5.5 Southeast Asia Augmented Reality for Education Market Size, 2017-2028
6.5.6 India Augmented Reality for Education Market Size, 2017-2028
6.6 South America
6.6.1 By Country - South America Augmented Reality for Education Revenue, 2017-2028
6.6.2 Brazil Augmented Reality for Education Market Size, 2017-2028
6.6.3 Argentina Augmented Reality for Education Market Size, 2017-2028
6.7 Middle East & Africa
6.7.1 By Country - Middle East & Africa Augmented Reality for Education Revenue, 2017-2028
6.7.2 Turkey Augmented Reality for Education Market Size, 2017-2028
6.7.3 Israel Augmented Reality for Education Market Size, 2017-2028
6.7.4 Saudi Arabia Augmented Reality for Education Market Size, 2017-2028
6.7.5 UAE Augmented Reality for Education Market Size, 2017-2028
7 Players Profiles
7.1 Barco
7.1.1 Barco Corporate Summary
7.1.2 Barco Business Overview
7.1.3 Barco Augmented Reality for Education Major Product Offerings
7.1.4 Barco Augmented Reality for Education Revenue in Global Market (2017-2022)
7.1.5 Barco Key News
7.2 BigBlueButton
7.2.1 BigBlueButton Corporate Summary
7.2.2 BigBlueButton Business Overview
7.2.3 BigBlueButton Augmented Reality for Education Major Product Offerings
7.2.4 BigBlueButton Augmented Reality for Education Revenue in Global Market (2017-2022)
7.2.5 BigBlueButton Key News
7.3 Blackboard
7.3.1 Blackboard Corporate Summary
7.3.2 Blackboard Business Overview
7.3.3 Blackboard Augmented Reality for Education Major Product Offerings
7.3.4 Blackboard Augmented Reality for Education Revenue in Global Market (2017-2022)
7.3.5 Blackboard Key News
7.4 BrainCert
7.4.1 BrainCert Corporate Summary
7.4.2 BrainCert Business Overview
7.4.3 BrainCert Augmented Reality for Education Major Product Offerings
7.4.4 BrainCert Augmented Reality for Education Revenue in Global Market (2017-2022)
7.4.5 BrainCert Key News
7.5 Cisco Systems
7.5.1 Cisco Systems Corporate Summary
7.5.2 Cisco Systems Business Overview
7.5.3 Cisco Systems Augmented Reality for Education Major Product Offerings
7.5.4 Cisco Systems Augmented Reality for Education Revenue in Global Market (2017-2022)
7.5.5 Cisco Systems Key News
7.6 Dell
7.6.1 Dell Corporate Summary
7.6.2 Dell Business Overview
7.6.3 Dell Augmented Reality for Education Major Product Offerings
7.6.4 Dell Augmented Reality for Education Revenue in Global Market (2017-2022)
7.6.5 Dell Key News
7.7 Digital Samba
7.7.1 Digital Samba Corporate Summary
7.7.2 Digital Samba Business Overview
7.7.3 Digital Samba Augmented Reality for Education Major Product Offerings
7.7.4 Digital Samba Augmented Reality for Education Revenue in Global Market (2017-2022)
7.7.5 Digital Samba Key News
7.8 Edvance360
7.8.1 Edvance360 Corporate Summary
7.8.2 Edvance360 Business Overview
7.8.3 Edvance360 Augmented Reality for Education Major Product Offerings
7.8.4 Edvance360 Augmented Reality for Education Revenue in Global Market (2017-2022)
7.8.5 Edvance360 Key News
7.9 Electa Communications
7.9.1 Electa Communications Corporate Summary
7.9.2 Electa Communications Business Overview
7.9.3 Electa Communications Augmented Reality for Education Major Product Offerings
7.9.4 Electa Communications Augmented Reality for Education Revenue in Global Market (2017-2022)
7.9.5 Electa Communications Key News
7.10 Eon Reality
7.10.1 Eon Reality Corporate Summary
7.10.2 Eon Reality Business Overview
7.10.3 Eon Reality Augmented Reality for Education Major Product Offerings
7.10.4 Eon Reality Augmented Reality for Education Revenue in Global Market (2017-2022)
7.10.5 Eon Reality Key News
7.11 Meta
7.11.1 Meta Corporate Summary
7.11.2 Meta Business Overview
7.11.3 Meta Augmented Reality for Education Major Product Offerings
7.11.4 Meta Augmented Reality for Education Revenue in Global Market (2017-2022)
7.11.5 Meta Key News
7.12 Google
7.12.1 Google Corporate Summary
7.12.2 Google Business Overview
7.12.3 Google Augmented Reality for Education Major Product Offerings
7.12.4 Google Augmented Reality for Education Revenue in Global Market (2017-2022)
7.12.5 Google Key News
7.13 Hitachi
7.13.1 Hitachi Corporate Summary
7.13.2 Hitachi Business Overview
7.13.3 Hitachi Augmented Reality for Education Major Product Offerings
7.13.4 Hitachi Augmented Reality for Education Revenue in Global Market (2017-2022)
7.13.5 Hitachi Key News
7.14 HTC
7.14.1 HTC Corporate Summary
7.14.2 HTC Business Overview
7.14.3 HTC Augmented Reality for Education Major Product Offerings
7.14.4 HTC Augmented Reality for Education Revenue in Global Market (2017-2022)
7.14.5 HTC Key News
7.15 IBM
7.15.1 IBM Corporate Summary
7.15.2 IBM Business Overview
7.15.3 IBM Augmented Reality for Education Major Product Offerings
7.15.4 IBM Augmented Reality for Education Revenue in Global Market (2017-2022)
7.15.5 IBM Key News
7.16 Impero Solutions
7.16.1 Impero Solutions Corporate Summary
7.16.2 Impero Solutions Business Overview
7.16.3 Impero Solutions Augmented Reality for Education Major Product Offerings
7.16.4 Impero Solutions Augmented Reality for Education Revenue in Global Market (2017-2022)
7.16.5 Impero Solutions Key News
7.17 LG Electronics
7.17.1 LG Electronics Corporate Summary
7.17.2 LG Electronics Business Overview
7.17.3 LG Electronics Augmented Reality for Education Major Product Offerings
7.17.4 LG Electronics Augmented Reality for Education Revenue in Global Market (2017-2022)
7.17.5 LG Electronics Key News
7.18 Microsoft
7.18.1 Microsoft Corporate Summary
7.18.2 Microsoft Business Overview
7.18.3 Microsoft Augmented Reality for Education Major Product Offerings
7.18.4 Microsoft Augmented Reality for Education Revenue in Global Market (2017-2022)
7.18.5 Microsoft Key News
7.19 Oracle
7.19.1 Oracle Corporate Summary
7.19.2 Oracle Business Overview
7.19.3 Oracle Augmented Reality for Education Major Product Offerings
7.19.4 Oracle Augmented Reality for Education Revenue in Global Market (2017-2022)
7.19.5 Oracle Key News
7.20 Panasonic
7.20.1 Panasonic Corporate Summary
7.20.2 Panasonic Business Overview
7.20.3 Panasonic Augmented Reality for Education Major Product Offerings
7.20.4 Panasonic Augmented Reality for Education Revenue in Global Market (2017-2022)
7.20.5 Panasonic Key News
7.21 Talented Learning
7.21.1 Talented Learning Corporate Summary
7.21.2 Talented Learning Business Overview
7.21.3 Talented Learning Augmented Reality for Education Major Product Offerings
7.21.4 Talented Learning Augmented Reality for Education Revenue in Global Market (2017-2022)
7.21.5 Talented Learning Key News
7.22 Samsung
7.22.1 Samsung Corporate Summary
7.22.2 Samsung Business Overview
7.22.3 Samsung Augmented Reality for Education Major Product Offerings
7.22.4 Samsung Augmented Reality for Education Revenue in Global Market (2017-2022)
7.22.5 Samsung Key News
7.23 SkyPrep
7.23.1 SkyPrep Corporate Summary
7.23.2 SkyPrep Business Overview
7.23.3 SkyPrep Augmented Reality for Education Major Product Offerings
7.23.4 SkyPrep Augmented Reality for Education Revenue in Global Market (2017-2022)
7.23.5 SkyPrep Key News
7.24 Sony
7.24.1 Sony Corporate Summary
7.24.2 Sony Business Overview
7.24.3 Sony Augmented Reality for Education Major Product Offerings
7.24.4 Sony Augmented Reality for Education Revenue in Global Market (2017-2022)
7.24.5 Sony Key News
7.25 TutorRoom
7.25.1 TutorRoom Corporate Summary
7.25.2 TutorRoom Business Overview
7.25.3 TutorRoom Augmented Reality for Education Major Product Offerings
7.25.4 TutorRoom Augmented Reality for Education Revenue in Global Market (2017-2022)
7.25.5 TutorRoom Key News
7.26 Varjo
7.26.1 Varjo Corporate Summary
7.26.2 Varjo Business Overview
7.26.3 Varjo Augmented Reality for Education Major Product Offerings
7.26.4 Varjo Augmented Reality for Education Revenue in Global Market (2017-2022)
7.26.5 Varjo Key News
7.27 Veative Labs
7.27.1 Veative Labs Corporate Summary
7.27.2 Veative Labs Business Overview
7.27.3 Veative Labs Augmented Reality for Education Major Product Offerings
7.27.4 Veative Labs Augmented Reality for Education Revenue in Global Market (2017-2022)
7.27.5 Veative Labs Key News
7.28 WizIQ
7.28.1 WizIQ Corporate Summary
7.28.2 WizIQ Business Overview
7.28.3 WizIQ Augmented Reality for Education Major Product Offerings
7.28.4 WizIQ Augmented Reality for Education Revenue in Global Market (2017-2022)
7.28.5 WizIQ Key News
8 Conclusion
9 Appendix
9.1 Note
9.2 Examples of Clients
9.3 Disclaimer